Hey,
Here's a basic log of changes i made to the site, Playerdex, server.. have fun i guess..
More to come..
[TODO]
*Fix -exp should be not that hard..
*Fix multiple levels up after 1 battle when pokemon gained loads of exp.
*Make server more stable ? pff i can never remove this part .
*More ? not sure tell me. no npc stuff etc.
[General]
[02-14-2012]
*Tweaked apache to handle the stress a bit better.
[02-20-2012]
*Tweaked apache again a bit to allow it to consume more resource as on the new server it has it so why not use it ?
[Site]
[02-14-2012]
*Tweaked the index to be a bit faster.
*Compressed the images a bit better for faster loading time.
*BIG - Moved Playerdex/forum/site to new server! yay?
[Playerdex]
[02-14-2012]
*Fixed a module + a db handling that caused the page to hang.
05-30-2013
*Optimized the profile + pokemon list quite a bit for faster loading
*Fixed pokemon images not showing.
[Server]
[02-14-2012]
*Optimized some calls to the database to get faster responses.
*Optimized some more db calls should make things a bit faster as well.
*BIG - Increased server cap to 500!!!
[02-17-2012]
*You now get a error if you try to use a item that you no longer have in battle.
*Wild pokemon attack when you have used a item!
[02-20-2012]
*Fixed getting stuck in pokecenter
*Added escape rope! wait for the npc coders to add it in game plz .
[02-25-2012]
*Fixed getting stuck at any exit! seems the first fix for pokecenter had a typo so that's also fixed!
*Also unstuck 243 people in the pokecenter and 23 in pokemart.. have fun.
[03-08-2012]
*Reduced server resource usage a lot! should have no or less lag.
*Since the server should be able to handle it now server cap has been put @ 800 people!
[]03-10-2012
*Fixed 2 small memory corruptions.
*Optimized server-sided encryption.
*Cleaned up server code a bit. wont improve performance though.
06-30-2012
*Fixed a cheat to obtain mass cash ingame.
*Added system to block speed battling.(might need to be adjusted more in future)
*Increased player cap to 1K!!!!
06-30-2012
*Added auto mute for caps abusers in chat.
07-03-2012
*Optimized the auto mute for cap abusers in chat!
12-19-2012
*Optimized some sql query's
*Possibly fixed main server crash cause..hopefully!
12-22-2012
*Possible fixed another crash related to the above code yay?
*SQL table optimize, might been cause for slow login.
12-23-2012
*Yay fixed code to compile for x64! Haven't updated it on the server yet. Going to change a bit more code.
05-29-2013
*Made some changes to the fishing system, after a bit you catch less pokemon unless you move.
05-30-2013
*Removed some old code that took down the performance of the server, that was in place when the db was still slow, no longer needed as db is now fast! Now game is even using less resource then before yay!
10-16-2013
*Changed map storage in the server memory, to remove max map size, and decrease ram usage massively, might gain performance boost as well.
*Rewrote the item usage code, so staff can add new items more easily in future.
*Applied fixes to the server's socket system. The server should no longer act full when it isn't; and there are now limits to the amount of connections allowed per IP.
10-28-2013
*Fixed glitch that caused item to disappear, when pressing no when evolving pokemon using item.
04-11-2014
*Fixed 2 threading issues and more stuff before this.
*Fixed getting stuck on water without surfboard, cause server thinks you are already surfing. Simply do /ref from now on.
04-12-2014
*Pokemon would learn wrong move, when he is about to evolve, should be solved next server update.
11-23-2014
*Suddenly appearing on surf board while not owning one, should be fixed.
!!! NOTE
I don't work on the moves of pokemon.
I don't work on npc's..
I don't work on any quest!
I also don't work on the client.
So just don't ask..
Here's a basic log of changes i made to the site, Playerdex, server.. have fun i guess..
More to come..
[TODO]
*Fix -exp should be not that hard..
*Fix multiple levels up after 1 battle when pokemon gained loads of exp.
*Make server more stable ? pff i can never remove this part .
*More ? not sure tell me. no npc stuff etc.
[General]
[02-14-2012]
*Tweaked apache to handle the stress a bit better.
[02-20-2012]
*Tweaked apache again a bit to allow it to consume more resource as on the new server it has it so why not use it ?
[Site]
[02-14-2012]
*Tweaked the index to be a bit faster.
*Compressed the images a bit better for faster loading time.
*BIG - Moved Playerdex/forum/site to new server! yay?
[Playerdex]
[02-14-2012]
*Fixed a module + a db handling that caused the page to hang.
05-30-2013
*Optimized the profile + pokemon list quite a bit for faster loading
*Fixed pokemon images not showing.
[Server]
[02-14-2012]
*Optimized some calls to the database to get faster responses.
*Optimized some more db calls should make things a bit faster as well.
*BIG - Increased server cap to 500!!!
[02-17-2012]
*You now get a error if you try to use a item that you no longer have in battle.
*Wild pokemon attack when you have used a item!
[02-20-2012]
*Fixed getting stuck in pokecenter
*Added escape rope! wait for the npc coders to add it in game plz .
[02-25-2012]
*Fixed getting stuck at any exit! seems the first fix for pokecenter had a typo so that's also fixed!
*Also unstuck 243 people in the pokecenter and 23 in pokemart.. have fun.
[03-08-2012]
*Reduced server resource usage a lot! should have no or less lag.
*Since the server should be able to handle it now server cap has been put @ 800 people!
[]03-10-2012
*Fixed 2 small memory corruptions.
*Optimized server-sided encryption.
*Cleaned up server code a bit. wont improve performance though.
06-30-2012
*Fixed a cheat to obtain mass cash ingame.
*Added system to block speed battling.(might need to be adjusted more in future)
*Increased player cap to 1K!!!!
06-30-2012
*Added auto mute for caps abusers in chat.
07-03-2012
*Optimized the auto mute for cap abusers in chat!
12-19-2012
*Optimized some sql query's
*Possibly fixed main server crash cause..hopefully!
12-22-2012
*Possible fixed another crash related to the above code yay?
*SQL table optimize, might been cause for slow login.
12-23-2012
*Yay fixed code to compile for x64! Haven't updated it on the server yet. Going to change a bit more code.
05-29-2013
*Made some changes to the fishing system, after a bit you catch less pokemon unless you move.
05-30-2013
*Removed some old code that took down the performance of the server, that was in place when the db was still slow, no longer needed as db is now fast! Now game is even using less resource then before yay!
10-16-2013
*Changed map storage in the server memory, to remove max map size, and decrease ram usage massively, might gain performance boost as well.
*Rewrote the item usage code, so staff can add new items more easily in future.
*Applied fixes to the server's socket system. The server should no longer act full when it isn't; and there are now limits to the amount of connections allowed per IP.
10-28-2013
*Fixed glitch that caused item to disappear, when pressing no when evolving pokemon using item.
04-11-2014
*Fixed 2 threading issues and more stuff before this.
*Fixed getting stuck on water without surfboard, cause server thinks you are already surfing. Simply do /ref from now on.
04-12-2014
*Pokemon would learn wrong move, when he is about to evolve, should be solved next server update.
11-23-2014
*Suddenly appearing on surf board while not owning one, should be fixed.
!!! NOTE
I don't work on the moves of pokemon.
I don't work on npc's..
I don't work on any quest!
I also don't work on the client.
So just don't ask..