Back on to the privacy issue, I can assure you that as long as Bluerise is in charge, the players will always be left out. As many of you may know, while I was GM I proposed a public GM ban log (similar to how GE's have change logs) which would make public players who were banned, and why they were banned for (without disclosing the evidence, as up until now, the /control command was heavily protected since it was our main bot catching command). This would be similiar to how maplestory posts weekly/monthly ban logs, so players can search up to see if they were indeed banned or not, and for other people to see if a certain player was banned or not.
I was in favor of more transparency, however Bluerise vetoed the idea, as he claimed "Players would be scared due to seeing high number of bans made by one GM (me at the time) and be scared of getting banned" and I lost whatever motivation to come up with more ideas.
When speaking to xan about more transparency between staff and players, xan claimed the staff is actually too transparent as is.
ALSO: To give credence to mads claim that ownership is ****ty, enter Ebyron. Ebyron is a 3d game (very much similar to Pokemon) made by xanatus. It is an absolutely fantastic game, and shows Xanatus coding expertise to the fullest. The graphics are amazing, everything runs smooth (outside of minor walking problems/being trapped by NPCS) and has features like double and triple battles. Shane gave me the info to play with him so I could get a feel for it, and one of the coolest things I've ever seen. I was approached by an NPC to battle, and IT ALLOWED SHANE TO JOIN THE BATTLE!!!! We double battled npcs!!!
Pretty much, all the mechanics and stuff were identical to PWO, and Shanes idea (he approached me about this after he quit the first time Bluerise pissed him off, showing shane still wanted to find ways to improve PWO) was to replace PWO's backend, with Ebyron, which would allow PWO to be rid of its terrible coding, and limited creative freedom, as well as allowing stuff like multiline evos and everything. Basically, it would fix most of PWOS problems that players hate.
This conversation happened 2 months ago, and I approached xan about it. The SS's are from the same convo as the SS I posted before in response to Mad30.
http://prntscr.com/4ljjve
http://prntscr.com/4ljmbi
http://prntscr.com/4ljmgz
http://prntscr.com/4ljmn4
Ok, you know, thats fine and all. Shane told me it would take a few weeks to get everything done, however xan said it would take months. I mean thats fine, but as it seems, xan has made NO PROGRESS into actually implementing this change, to my knowledge. Now I honestly do not like putting xanatus on the spot like this, he's had to deal with a lot of unwarranted criticism from the staff in the past, but this is unacceptable for a game making so much money. If there are any avenues of improving the game and taking it out of the stone ages, it should be taken immediately.
Also, one of those SS's show that PWO is run by people who have 0 idea about Pokemon. Xanatus doesnt know too much, Bluerise I doubt knows anything at all, seeing as how he never even played PWO until he got staff, zebra will admit to you she has very limited Pokemon knowledge, I'm not sure about the rest of the GE's.
How is any PROGRESS going to be made, when the leaders of this game are so out of touch with the community, and the very product theyre working on! The refusal to allow someone who knows about to be placed into a leadership role, to actually get content pumping out that players would want, and is relevant to the game, is what is also killing this game.
The staff will dismiss what I say like they always do in the IRC, but they need to realize they are just as much the cause of death of this game as is ****ty management.
/for those of you pming me
http://ebyron.net/Landing/
its a closed beta testing game that xan will most likely sell imo. I wont give out the info as its xans property and idk if he wants people downloading it.