Lobonatico
Youngster
- Joined
- Apr 12, 2022
- Messages
- 82
- Points
- 33
Yes, nice swarm.
Hey, i know Shelmet movepool will be fixed soon, but i'd like to point:
| 1#
The special move
Struggle Bug (introduced in Gen 5) is missing somehow from database.
Since we already had Kricketot at our hands, I don't see a better opportunity to request it. And i'm not criticizing or something, just discussing that this move resolves similar to Bulldose which is already in game. Dealing damage, lowering a specific target's stats.
To be clear I'm not refering to TM76 (which can be introduced anytime), but from pokémons who should learn it by level up such as Lv. 6 Kricketot, Lv. 12 Shuckle, Lv. 16 Shelmet. . . . . . . . Source: [1] [2] [3]
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| 2#
Since i'm talking about Shelmet that evolves through a complex trading mechanic.
Thanks to the no data entry for PWO's database over the conditions to evolve (level, item, trade, etc) we're getting the evolution trigger after just a regular level-up, exactly as token pokémon Nosepass and i'm grateful for that. Really. I would like to suggest the same treatment for:
Magneton (it has the same condition as Nosepass)
I understand it's not an easy task, it's arbitrary and can open a debate over which pokémons methods of evolution should be ignored as an exception or should not, but this solution can open the possibility we all waiting for recently:
evolve Mantyke (which has a partner condition complexity)
_
_
Moreover, i'd like to ask what this community thinks, huh? Of course, we can all sit our butts on the seat waiting for the code lines.
Hey, i know Shelmet movepool will be fixed soon, but i'd like to point:
| 1#
The special move
Since we already had Kricketot at our hands, I don't see a better opportunity to request it. And i'm not criticizing or something, just discussing that this move resolves similar to Bulldose which is already in game. Dealing damage, lowering a specific target's stats.
To be clear I'm not refering to TM76 (which can be introduced anytime), but from pokémons who should learn it by level up such as Lv. 6 Kricketot, Lv. 12 Shuckle, Lv. 16 Shelmet. . . . . . . . Source: [1] [2] [3]
_
_
| 2#
Since i'm talking about Shelmet that evolves through a complex trading mechanic.
Thanks to the no data entry for PWO's database over the conditions to evolve (level, item, trade, etc) we're getting the evolution trigger after just a regular level-up, exactly as token pokémon Nosepass and i'm grateful for that. Really. I would like to suggest the same treatment for:
I understand it's not an easy task, it's arbitrary and can open a debate over which pokémons methods of evolution should be ignored as an exception or should not, but this solution can open the possibility we all waiting for recently:
_
_
Moreover, i'd like to ask what this community thinks, huh? Of course, we can all sit our butts on the seat waiting for the code lines.