A recent post brought up an issue to my attention, server downtime or crashes interrupting the arduous task of throwing pokeball after pokeball at some pokemon with low catch rates, and disabling the trainer to catch the pokemon. I can only imagine my rage if this happened to me while I found a shiny VR or something. Thus here is my idea:
Master balls: 100% catch rate, cost 150k.
Ultra balls: 75-80% catch rate, cost 50k.
I don't know if this is possible, and I don't know if this has been brought up before, but let's hear some responses.
Master balls: 100% catch rate, cost 150k.
Ultra balls: 75-80% catch rate, cost 50k.
I don't know if this is possible, and I don't know if this has been brought up before, but let's hear some responses.