This is an idea I'm thinking on for a while. Obviously it cannot be fulfilled before the new client arrives, but then it would be nice to have something like this.
My idea is to make hunting a bit more - how should I say - fair. Currently hunting is all about pure luck. The dice rolls and whatever comes up, you'll encounter it. The idea is to introduce a certain type of hunting XP. You would get hunting XP for looking for different Pokemon.
As you try to track down and catch certain animals in real life, you start to know their behavior, the paths, drinking points, feeding areas they use, when and where they may show up etc. You become an expert of that animal.
On the same fashion with Pokemon, if you track them, you should get known them and so you could easily track them down. Hunting XP would increase your chance to encounter that certain Pokemon.
The idea is to get hunting XP by spending one real hour without interruption on one map, you will get hunting XP. There would be a limit of - let's say - 1000 XP which means 1000 hours spent on the same map.
You can get hunting XP on two levels:
1) For the map: As you spend time there, you start to get known with the area and so your chances of finding a certain Pokemon on that map will increase.
2) For a selected Pokemon on the map (you would be able to chose which Poke you're hunting for specifically today, form a menu or something). You also start to get known the Pokemon living on the map, which means if they are catchable on any other map, their encounter chance will increase there as well.
If you get 1000 hunting XP it doubles your chances for encountering that Pokemon.
As you can get 1000 XP per map and 1000 XP per Pokemon, it means that your chances of getting a certain Pokemon may be multiplied by 4 in total.
Well, this is it. It still needs some polishing, and I have several variations in my head like map hunting XP wouldn't effect the encounter chance directly but it would increase the speed you can gain the Pokemon hunting XP for example.
What do you think?
My idea is to make hunting a bit more - how should I say - fair. Currently hunting is all about pure luck. The dice rolls and whatever comes up, you'll encounter it. The idea is to introduce a certain type of hunting XP. You would get hunting XP for looking for different Pokemon.
As you try to track down and catch certain animals in real life, you start to know their behavior, the paths, drinking points, feeding areas they use, when and where they may show up etc. You become an expert of that animal.
On the same fashion with Pokemon, if you track them, you should get known them and so you could easily track them down. Hunting XP would increase your chance to encounter that certain Pokemon.
The idea is to get hunting XP by spending one real hour without interruption on one map, you will get hunting XP. There would be a limit of - let's say - 1000 XP which means 1000 hours spent on the same map.
You can get hunting XP on two levels:
1) For the map: As you spend time there, you start to get known with the area and so your chances of finding a certain Pokemon on that map will increase.
2) For a selected Pokemon on the map (you would be able to chose which Poke you're hunting for specifically today, form a menu or something). You also start to get known the Pokemon living on the map, which means if they are catchable on any other map, their encounter chance will increase there as well.
If you get 1000 hunting XP it doubles your chances for encountering that Pokemon.
As you can get 1000 XP per map and 1000 XP per Pokemon, it means that your chances of getting a certain Pokemon may be multiplied by 4 in total.
Well, this is it. It still needs some polishing, and I have several variations in my head like map hunting XP wouldn't effect the encounter chance directly but it would increase the speed you can gain the Pokemon hunting XP for example.
What do you think?