Saric said:
Friko said:
You are mistaken on an account my friend, currently the battle system isn't completely operational yes, but regardless of that, never in any PVP situation in any pokemon game have you been able to switch when your opponent loses a pokemon. CPU's yes, in every pokemon game, you are given the option to switch out your pokemon, not only that, but the game tells you what the CPU's next pokemon will be. (This was so that EV's and leveling up could be distributed in any way you desired in actual games). But, if PVP were to do something like let you switch at the moment that a pokemon had been KO'ed then you would have a problem. Seeing as if a person had complete control over 1 of your pokemon, he would win the match, because he would simply switch to a pokemon that would overpower your next pokemon (as your pokemon would typically be a pokemon that counters his), example: Arcanine vs Gyarados, (either side can win due to STAB water or Thunderfang), lets say Arcanine wins, the opponent will either switch to a faster pokemon, or a pokemon who's typing would beat arcanine easily. At that point of guessing, the Arcanine trainer switches to a more suitable fighter. Regardless the other side is FORCED to switch out and also of course at the end of the day STILL has an extremely low chance of winning due to the arcanine still being a threat after these shennanigans.
What? Depending on your settings you've always been able to switch out when defeating a poke. If I remember correctly, even in cases in wifi PvP in the main games, and especially in battle simulators.
The bolded bit is literally what happens in the metagame. However it doesn't tell you what pokemon your opponent is switching to.
Sorry to say so blatantly, but..your wrong, ill explain in detail:
in a pokemon battle their is a menu right?, it gives you the option to
battle (attacks), switch(goes to another pokemon), Items(items), or run.
Although, if a pokemon faints on YOUR team, then you are forced to do a 5th option, this 5th option is called a
forced switch.
During a forced switch your opponent cannot do ANY action as it would give too much of an advantage, especially due to the fact that you are literally FORCED to switch out, if YOU can't have options and your opponent does, this is a problem.
The only time this rule is broken is within the main game, as to help beginners throw out a new pokemon, as previously stated it also tells you what the next pokemon is, This is also meant to help EV training early game. As you simply decide at the point the NPC throws out their pokemon, you throw out a pokemon that you want to have the EV yield given from them.
The biggest reason it ISN'T in PVP is due to the shift in balance. For instance, if a pokemon was KO'ed on your side, then your opponent got to switch, they would obviously switch to something that counters whatever you were going to FORCE switch to. (as you typically would Force switch to something that kills their pokemon that is currently out)
example: Gengar= you, Alakazam= opponent
Gengar dies from psychic, force switch occurs
IF actions could be taken during forced switching:
you would probably switch to Tyranitar or a dark type, or a generic dark type (to get rid of alakazam), the opposing battler, in response (BEFORE you even send out your pokemon or have even had a chance to assess the situation further) switches to a fighting type.
This is extremely unbalanced.
Now lets do the actual example from the real pokemon games:
Gengar dies from psychic, Force switch occurs.
"Come back gengar, Go tyranitar/Weavile/ect."
Then new menu occurs with Tyranitar now out, and opponents Alakazam out.
During THIS part sure, either player can switch, because it isn't a Forced Switch.
Where i got my information:
1. I've played every pokemon game out PVP and all-
2. I am vice president of a Gaming club on my campus and have set up PVP pokemon tournaments congruently.
3. I play tournaments both online PVP and walk-in
4. Pokemon Showdown is the most useful battle simulator and i use it consistently.
5. Isn't it obvious that its too much of an advantage if you can switch during your opponents forced switch?
I'm surprised how many players ask for things in-game but never consider balance...Also to a finished response to the initial post
IT wouldn't SLIGHTLY change the outcome...you would DESTROY your opponent completely without them ever lifting a finger...