Tecknician
New Member
- Joined
- Dec 10, 2012
- Messages
- 925
- Points
- 16
For some time now there has been a problem with the mechanic of stat boosting moves and its abuse in a broken battle system.
For awhile I have been trying to think of a good solution that would keep them relevant yet not cause the problems they have been causing.
I propose that moves that only affect stat stages to have their accuracy reduced. For one stage moves I was thinking 80% and for 2 stage moves 60%.
Thoughts?
For awhile I have been trying to think of a good solution that would keep them relevant yet not cause the problems they have been causing.
I propose that moves that only affect stat stages to have their accuracy reduced. For one stage moves I was thinking 80% and for 2 stage moves 60%.
Thoughts?