If someone had mentioned this before, I apologise as I did not know and only wanted to share my suggestion.
So I was thinking that I'd really like to be able to explore the underwater ruins. New adventures, new quests that could be lurking deep beneath the surface. I was going to make a sea ruins map but i'm noobish with the map editor at the moment.
The idea of the Sea Ruins:
- Explore new underwater areas
- Encounter various water pokemon (As you would in caves and such)
- Some cities can connect through an underwater tunnel/pathway
- I notice there are sunken ship tiles. It would be perfect for a Quest.
Sunken Ship Quest:
Intro: Many eons ago, at the heart of "Something Sea" was said to be a village filled with undiscovered myth. Etc etc. Just an example. If I took it further, i'd have let the city be discoverable after you finished a quest that gave you access to the LOST CITY. I know it's predictable but it's kinda interesting and I like mysteries.
- Use the Sunken Ship. Add some villains and a Boss that's tough to beat
I have so many ideas. But that's it for now.
So I was thinking that I'd really like to be able to explore the underwater ruins. New adventures, new quests that could be lurking deep beneath the surface. I was going to make a sea ruins map but i'm noobish with the map editor at the moment.
The idea of the Sea Ruins:
- Explore new underwater areas
- Encounter various water pokemon (As you would in caves and such)
- Some cities can connect through an underwater tunnel/pathway
- I notice there are sunken ship tiles. It would be perfect for a Quest.
Sunken Ship Quest:
Intro: Many eons ago, at the heart of "Something Sea" was said to be a village filled with undiscovered myth. Etc etc. Just an example. If I took it further, i'd have let the city be discoverable after you finished a quest that gave you access to the LOST CITY. I know it's predictable but it's kinda interesting and I like mysteries.
- Use the Sunken Ship. Add some villains and a Boss that's tough to beat
I have so many ideas. But that's it for now.