risefromruins said:Wasn't serious about the Kazam lol. I just wanted to try and help spark something in the community to think more about why things are the way they are.
:-\ i finally say something not stupid... haha
risefromruins said:Wasn't serious about the Kazam lol. I just wanted to try and help spark something in the community to think more about why things are the way they are.
xNovoxx said:I can answer your question Bobby
It's called supply - demand.
Despite the cost of a Porygon being 6 tokens, the same as membership, the demand for membership is much much higher. To tell you the truth. If less and less people supplied membership, the cost would actually rise, as people would become more desperate to get it via pokedollars.
That's how the PWO economy works. It's all based off supply and demand, which is subject to the amount of pokedollars in circulation.
Have you noticed that, despite a lot of pokedollars being removed from the economy, the fact that it's gotten somewhat better over time, the cost for membership hasn't changed. Therefore the cost for membership, in one respect, has had its relative cost increase.
On the topic of the supply being infinite, it's not. You can only analyze the supply by its current existence. You can argue that there can be an infinite amount of S Sala's, since he's a HR and its possible to get one, but there isn't. The value of a S Sala is based on its CURRENT supply. Even on the argument of just normal UC pokes, it costs tokens and tokens have value, and tokens are also not infinite since there are only so many in circulation at a certain moment.
You will never have certain values since there are too many abstract variables and too many unknowns, but the abstract analysis of it is not false.
xNovoxx said:I can answer your question Bobby
It's called supply - demand.
Despite the cost of a Porygon being 6 tokens, the same as membership, the demand for membership is much much higher. To tell you the truth. If less and less people supplied membership, the cost would actually rise, as people would become more desperate to get it via pokedollars.
That's how the PWO economy works. It's all based off supply and demand, which is subject to the amount of pokedollars in circulation.
Have you noticed that, despite a lot of pokedollars being removed from the economy, the fact that it's gotten somewhat better over time, the cost for membership hasn't changed. Therefore the cost for membership, in one respect, has had its relative cost increase.
On the topic of the supply being infinite, it's not. You can only analyze the supply by its current existence. You can argue that there can be an infinite amount of S Sala's, since he's a HR and its possible to get one, but there isn't. The value of a S Sala is based on its CURRENT supply. Even on the argument of just normal UC pokes, it costs tokens and tokens have value, and tokens are also not infinite since there are only so many in circulation at a certain moment.
You will never have certain values since there are too many abstract variables and too many unknowns, but the abstract analysis of it is not false.
CheckeredZebra said:Not everyone knows the value of things, some people just want fast cash hehe. There is room for humans simply not wanting to haggle with people. I tend to sell things cheaper because screw it I don't want to deal with that, I just want some fast cash for thisZubat I just caught/this slakoth I managed to get.
Also supply, in this case, is only infinite so long as people are donating for the tokens. What if 99% of the people here were 10 years old and were not allowed to donate for UCs? The other 1% would technically control the "supply." In this instance, the UCs would be pretty dang expensive because there would be very few middle men introducing the UCs to the market. There would be little supply, even if the potential for the supply was infinite.
what makes you think we aren't?AIec said:Very good point, also, shouldn't you PWO staff just be happy that the game is getting this many donations? XD
CheckeredZebra said:Not everyone knows the value of things, some people just want fast cash hehe. There is room for humans simply not wanting to haggle with people. I tend to sell things cheaper because screw it I don't want to deal with that, I just want some fast cash for thisZubat I just caught/this slakoth I managed to get.
Also supply, in this case, is only infinite so long as people are donating for the tokens. What if 99% of the people here were 10 years old and were not allowed to donate for UCs? The other 1% would technically control the "supply." In this instance, the UCs would be pretty dang expensive because there would be very few middle men introducing the UCs to the market. There would be little supply, even if the potential for the supply was infinite.
Not necessarily true. If you add several small things which sucks out money, it could be rather balanced. More items, consumables, fees on using ships, trains etc... It is manageable, but you must focus on the issue when you develop the game to be able to keep up money balance.AIec said:Merse, #1 applies to most, if not all multiplayer computer games