- Jun 27, 2012
First of all I'm sorry for the double post but I really couldn't answer everything in a single post. Although the topics are together I believe that a single post would cause confusion or an excess of information.I'll be perfectly honest: the quest was a total excuse plot - the spawns were always the purpose of the suggestion - so I don't disagree with the notion that it could be a swarm or mini-event. That's part of the reason why I allowed (to be clear, I wrote the rules for this contest) for players submitting map entries to alter it (well, that and Klay's particular distaste for interior mapping ). However, I have to take exception with the "never noticed a dignified reception", since that's what this mapping contest was. I don't appreciate how long it took to announce the results, but staff have otherwise been remarkably receptive to this idea, even before I wrote it up as a suggestion. In fact, it was Pansy's encouragement when mulling over theme ideas in Discord and in game that led me to actually submit this as an event suggestion, which, if you followed everything as much as you claimed, you might have known already. I'm aware that this isn't the massive content update (Sevii, Hoenn, etc.) PWO needs, but as you correctly note, there hasn't been much going on since the three events that led off the year, so I would think this preferable over a continuation of that.
Also, your questions about "missing information" seem to suggest that you didn't even read what I wrote up for the quest outline. You ask how the player can fight the virus; I specifically noted that you fight Porygon-Z (which, while not explicitly specified, is implied to be the cause of the virus). You ask if anyone is recruiting a help team; did you gloss over the specialist NPCs you have to collect items for? Your new area question is valid, but I figured that would ultimately be for staff to handle - whether to have an event teleporter NPC, make it a Holodeck map, put the facility on an island accessed by ferry, etc. - unless otherwise specified by the mapper.
Ultimately, though, the reason this mapping contest exists came down to two things: one, I didn't make a map to accompany my suggestion originally, which, now that I know how to make maps, is a mistake I don't think I'll be making again, especially with this kind of attitude from the winner of the contest; and two, Belemuel suggested it and followed through with it, given the opportunity and the fact that there hasn't been one in a long time.
Edited to specifically address these parts:
- Pansy is a GM, not a GE, and that was (mostly) a joke.
- The event suggestion was my initiative. I came up with the idea. Pansy and others simply encouraged me to flesh it out beyond spawns, but this was not staff saying "we don't have time to come up with an event, anyone want to do it for us?" as you imply. Staff availability was part of the impetus for doing the mapping contest, but those are not a new thing, so that's a weak argument.
Sorry, but I still don't know what the map would look like. You need to keep in mind that whoever is creating a map for a story that has already been made needs to know how the participant will get to that point. Such questions are not related to Quest, but to the Map!
Question 1: (Here, in fact, the first two questions I posted come together) ... but how can the player fight this? Going to the PokeCenter computer?
Possible answer: No, it is not going to the computer of a conventional PokeCenter, but going to the Power Plant located on the Magnet Archipelago.
Question 2: (Here, in fact, the last two questions I posted come together) ... if it's in a new area, how do I get there? Is anyone recruiting a help team?
Possible answer: You should take the boat at any port and ask to go to Magnet Town. There, look for the engineer inside the city's PokeCenter, he accepts the help of any well-intentioned person and will guide you on how to get to the Power Plant.
With this information anyone who is trying to create a map will already have a logical path to proceed. When doing a Quest, think of a game of choices and pass this information on to those who will make the maps. Keep in mind that you can have two identical maps, but with different stories or Pokémon (in the case of PWO) simply because the player goes to an opposite location or completes a mission in a different way.
In summary: There is no way that the access information is the last information. If it is a teleportation NPC or a Holodeck Map it is still possible to create a map without many access points, however if the event is to be entered by boat you will already need a more elaborate map, in which case you will necessarily need a map area with water and a port.
When I wrote that message I already had in mind that someone would criticize or send a question related to that. The proof is in the note that I wrote asking the other participants to show their maps. As you can see Klay and I had totally different interpretations of the map entry. The conclusion I can draw is that or Klay and I are very different or we have actually made different entries due to the lack of information. Well, in that regard I believe it is the sum of the two.
Well, as I said before, I have seen countless players make different types of suggestions including events, some without foundation or totally outside the reality of PWO, but others notorious with an incredible creative base, but that never stopped being a suggestion. At this point, I cannot say whether anyone is right or wrong, anyone can interpret it. But my experience in the game allows me to believe that this event was a way to combine the useful with the pleasant (even though it seems like a conspiracy theory, it is the reality). If you were encouraged by person X or person Y it will not affect anything in the Mapping Contest. At this point I believe that at the moment when the competition announcement is made at the Forum, the least that can be done is to pass all the necessary information in that same post. So in that case nobody is obliged to know what you talk to ingame people or on Discord.
Already "in the joke", well ... I WAS WRONG. For some reason, I don't know which one, I had it in my head that Belemuel was the one who said that (even though I didn't quote him specifically)... maybe because it was two posts I got confused, anyway, I don't know. So I'm SORRY Belemuel or any other GE who was offended. If I had any doubts I really should have read everything again. But the situation is no less sad, now it has gone from being a GE to being a GM! ...
Well if any other point bothers you or makes you imagine that you need a better explanation, ask ... I will be happy to try to clarify any doubts. But to be clear, everything I have said here is related to the way the game is conducted and the Mapping Contest, that is, the map. As I said earlier, I see no flaw in your quest.
Good job Klay. I confess that I looked at those tilesets countless times and didn't notice that blue light. If I had seen it before I would certainly have used itChanged some things from the original context:
The quest would take place in an office specialized in cyber-criminality based in Celadon Condominiums (with all their nerd techs in a basement). These two locations would be accessible thanks to Security Man Stan.
The basement would have spawns and a PC, so players can have easy access to their newly caught trashes.
Small details explained:
- sofa to rest once the quest is done
- plant felt on the ground = part of the office where the fight would take place
- beer on a desk = don't put drinks near computers
- books = random nerdy fantasy trash because they're all nerds
- plans in the basement = Team Rocket's plans to rob clients of the S.S. Anne (boat in office and basement)
The Office PWO
tidier than my room
link to download maps