Cleveland
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NOTE: This thread will not rehash overall Elite 4 team strategy as covered in Midou’s thread and Rygar’s thread. Refer to those for threads for more details on that. In short, the following pokes are highly recommended:
-Houndoom with Early Bird ability with Flamethrower, Dark Pulse, Taunt, Nasty Plot
-Electrode with Explosion OR Cryogonal with Ice Beam, Explosion
-Heracross (high ATK) with Moxie ability, holding Choice Scarf, with Brick Break, Close Combat & Stone Edge
-Salamence with Moxie ability, holding Choice Scarf, with Dragon Claw & Outrage
-Weavile with Ice Punch, Night Slash, Swords Dance
There are other good pokes as well, read through this thread for additional suggestions.
Hey All,
I’m creating this thread to share with you all the method I’ve come up with to optimize Elite 4 runs: Maximizing Pd earnings while maintaining efficiency using Amulet Coin. If you aren’t aware, Amulet Coin doubles the Pd earned if the holder is involved in the battle for at least one turn.
Question: Does my poke holding Amulet Coin need to faint a poke for it to work and get double the money?
Answer: No, your poke holding Amulet Coin only needs to be involved for at least one turn in the entire battle.
Question: How does membership bonus work with Amulet Coin?
Answer: Amulet Coin doubles the payout after the membership bonus is applied.
Question: Is more than 1 Amulet Coin needed?
Answer: No, but it does make it less tedious so you don't have to continue switching 1 Amulet Coin between multiple pokes.
Question: Why are you sacrificing Houndoom and Electrode in the Normal & Dragon battles?
Answer: Because they're holding Amulet Coin, ensuring you get double the payout. Plus, the initial damage done to Garchomp is key to the Dragon battle.
Question: What happened to using Ambipom with U-Turn? Ninetales? Choice Scarf Gyarados? Max speed Infernape?
Answer: Those methods and pokes are still great. But over time, as more players continue running more experiments, more efficient methods are discovered. The 4 poke method is just better. It's smoother, more efficient, and requires less pokes.
Fair Warning: Doing Elite 4 runs with Amulet Coin is certainly more difficult than standard Elite 4 runs. Especially if you're using EXP share while doing this. But if you're paying close attention to the battles, and generally follow these guides, it's pretty profitable
Any suggestions or comments are welcome, of course
Videos of Elite 4 runs with Amulet Coin and EXP Share:
Ultimate Efficiency method
4 poke method
Ambipom U-Turn method
Guii's run with rare pokes
Guii's run with basic pokes and minimal items
AK's run with 3 Amulet Coins
Now go get that money!
-Houndoom with Early Bird ability with Flamethrower, Dark Pulse, Taunt, Nasty Plot
-Electrode with Explosion OR Cryogonal with Ice Beam, Explosion
-Heracross (high ATK) with Moxie ability, holding Choice Scarf, with Brick Break, Close Combat & Stone Edge
-Salamence with Moxie ability, holding Choice Scarf, with Dragon Claw & Outrage
-Weavile with Ice Punch, Night Slash, Swords Dance
-Ambipom/Ninjask/Crobat/Persian/Scyther with U-Turn
-Ninetales with Drought ability with Flamethrower
-Infernape with max speed, Close Combat, Taunt, Swords Dance, Protect
-Gyarados with Moxie ability, holding Leftovers, with Waterfall, Iron Head, Taunt, Dragon Dance
-Gyarados with Moxie ability holding Choice Scarf
-Starmie with Analytic ability holding Choice Specs with coverage moves
-Cloyster with Skill Link ability holding Focus Sash with Shell Smash, Icicle Spear, Rock Blast, Ice Shard
-Magmortar with Flamethrower
-Blaziken with Speed Boost ability with Protect, Swords Dance, Brick Break
-High ATK Salamence with Moxie ability with Dragon Dance, Dragon Claw, Outrage
-Tyranitar with Dragon Dance
-Dragonite with Dragon Dance
-Glaceon holding Choice Scarf
-Ninetales with Drought ability with Flamethrower
-Infernape with max speed, Close Combat, Taunt, Swords Dance, Protect
-Gyarados with Moxie ability, holding Leftovers, with Waterfall, Iron Head, Taunt, Dragon Dance
-Gyarados with Moxie ability holding Choice Scarf
-Starmie with Analytic ability holding Choice Specs with coverage moves
-Cloyster with Skill Link ability holding Focus Sash with Shell Smash, Icicle Spear, Rock Blast, Ice Shard
-Magmortar with Flamethrower
-Blaziken with Speed Boost ability with Protect, Swords Dance, Brick Break
-High ATK Salamence with Moxie ability with Dragon Dance, Dragon Claw, Outrage
-Tyranitar with Dragon Dance
-Dragonite with Dragon Dance
-Glaceon holding Choice Scarf
There are other good pokes as well, read through this thread for additional suggestions.
Hey All,
I’m creating this thread to share with you all the method I’ve come up with to optimize Elite 4 runs: Maximizing Pd earnings while maintaining efficiency using Amulet Coin. If you aren’t aware, Amulet Coin doubles the Pd earned if the holder is involved in the battle for at least one turn.
Houndoom with Early Bird ability, Flamethrower, Dark Pulse, Taunt, Nasty Plot
Heracross (high ATK) with Moxie ability, Choice Scarf, Brick Break, Close Combat, Stone Edge, Megahorn
Electrode with Explosion, Thunderbolt, Volt Switch
Salamence with Moxie ability, Choice Scarf, Dragon Claw, Outrage
Weavile with Ice Punch, Night Slash, Swords Dance
Lisa (Grass)
Houndoom holding Amulet Coin
-Flamethrower everything
Cameron (Psychic)
Houndoom holding Amulet Coin
-Nasty Plot on Exeggutor, then Dark Pulse everything until...
-Flamethrower on Metagross
Joey (Normal)
Houndoom holding Amulet Coin
-Nasty Plot until Ambipom faints you
Heracross holding Choice Scarf
-Sweep with Brick Break
Note: You're simply sacrificing Houndoom to start. Brick Break is recommended over Close Combat because it makes the battle go significantly faster (less prompts). In the highly unlikely scenario that Chansey tanks and uses Toxic, just use an antidote to cure the poison.
Samuel (Dragon)
Electrode holding Amulet Coin
-Explosion right away
Salamence holding Choice Scarf
-Dragon Claw everything
Note: You're simply sacrificing Electrode here, but doing some damage to Garchomp first to ensure Salamence can sweep.
Samuel (Dragon) Alternate Option
Cryogonal holding Amulet Coin
-Ice Beam until Kingdra, then Explosion
Salamence holding Choice Scarf
-Outrage everything
Note: This alternate option is slightly more efficient than Electrode, though requires a bit more thinking. It also saves health for your Salamence, which is my favorite part. If you accidentally click Ice Beam on Kingdra, no problem, just use Explosion next. Also, you'll want a Cryogonal with a good speed IV to ensure you're never outsped.
Alexa (Champion)
Weavile holding Amulet Coin
-Swords Dance 3x, then Night Slash on Froslass & Arcanine
-Ice Punch everyone else
Note: Weavile is so smooth against the champ, particularly since it cannot be frozen. If things get weird you always have Sala & Hera for cleanups.
Heracross (high ATK) with Moxie ability, Choice Scarf, Brick Break, Close Combat, Stone Edge, Megahorn
Electrode with Explosion, Thunderbolt, Volt Switch
Salamence with Moxie ability, Choice Scarf, Dragon Claw, Outrage
Weavile with Ice Punch, Night Slash, Swords Dance
Lisa (Grass)
Houndoom holding Amulet Coin
-Flamethrower everything
Cameron (Psychic)
Houndoom holding Amulet Coin
-Nasty Plot on Exeggutor, then Dark Pulse everything until...
-Flamethrower on Metagross
Joey (Normal)
Houndoom holding Amulet Coin
-Nasty Plot until Ambipom faints you
Heracross holding Choice Scarf
-Sweep with Brick Break
Note: You're simply sacrificing Houndoom to start. Brick Break is recommended over Close Combat because it makes the battle go significantly faster (less prompts). In the highly unlikely scenario that Chansey tanks and uses Toxic, just use an antidote to cure the poison.
Samuel (Dragon)
Electrode holding Amulet Coin
-Explosion right away
Salamence holding Choice Scarf
-Dragon Claw everything
Note: You're simply sacrificing Electrode here, but doing some damage to Garchomp first to ensure Salamence can sweep.
Samuel (Dragon) Alternate Option
Cryogonal holding Amulet Coin
-Ice Beam until Kingdra, then Explosion
Salamence holding Choice Scarf
-Outrage everything
Note: This alternate option is slightly more efficient than Electrode, though requires a bit more thinking. It also saves health for your Salamence, which is my favorite part. If you accidentally click Ice Beam on Kingdra, no problem, just use Explosion next. Also, you'll want a Cryogonal with a good speed IV to ensure you're never outsped.
Alexa (Champion)
Weavile holding Amulet Coin
-Swords Dance 3x, then Night Slash on Froslass & Arcanine
-Ice Punch everyone else
Note: Weavile is so smooth against the champ, particularly since it cannot be frozen. If things get weird you always have Sala & Hera for cleanups.
In this method, only 4 pokes are needed:
Houndoom with Flamethrower, Dark Pulse, Taunt, Nasty Plot
Infernape with max speed, Close Combat, Taunt, Swords Dance, Protect
Salamence with Moxie, Choice Scarf, Dragon Claw, Outrage
Gyarados with Moxie, Leftovers, Waterfall, Stone Edge, Taunt, Dragon Dance
The other 2 spots can be whatever you want. I've been using a Choice Specs Starmie with coverage and then a poke holding EXP share for training.
Lisa (Grass)
Houndoom holding Amulet Coin
-Flamethrower everything
Cameron (Psychic)
Houndoom holding Amulet Coin
-Taunt & Nasty Plot on Exeggutor, then Dark Pulse everything until...
-Flamethrower on Metagross
Joey (Normal)
Infernape holding Amulet Coin
-Protect, Close Combat on Ambipom
-Taunt & Swords Dance on Chansey, then Close Combat everything
Samuel (Dragon)
Infernape holding Amulet Coin
-Close Combat or Flamethrower once then Taunt/Swords Dance until Garchomp faints you
Salamence holding Choice Scarf
-Dragon Claw everything
Note: You're simply sacrificing Infernape here, but doing some damage to Garchomp first to ensure Salamence can sweep.
Alexa (Champion)
Houndoom holding Amulet Coin
-Taunt/Nasty Plot until Froslass faints you
Gyarados holding Leftovers
-Dragon Dance, Stone Edge on Froslass
-Waterfall on Arcanine
-Taunt & Dragon Dance on Blissey, then Waterfall everything
Note: Sacrifice Houndoom right away, do not faint Froslass with them. After bringing in Gyarados, make sure to not get setup by Destiny Bond; use additional Dragon Dance if needed. Make sure to have used at least 2 Dragon Dance's total before fainting Blissey; this ensures your Gyarados can Waterfall everything to victory and avoid getting Dragon Dance spam swept by Alexa's Gyarados. If things get weird and you have terrible luck (suffer multiple hits from Froslass due to Stone Edge missing, extremespeed from Arcanine, sucker punch from Zoroark, etc) that leads to your Gyarados fainting, you should be able to finish the battle off with Salamence/Starmie. With your Gyarados holding Leftovers though this rarely happens. If your health is low heading into Blissey, you can just continue using Dragon Dance if you want to continue healing via Leftovers. I do recommend having some Ice Heals just in case you get frozen by Froslass.
Houndoom with Flamethrower, Dark Pulse, Taunt, Nasty Plot
Infernape with max speed, Close Combat, Taunt, Swords Dance, Protect
Salamence with Moxie, Choice Scarf, Dragon Claw, Outrage
Gyarados with Moxie, Leftovers, Waterfall, Stone Edge, Taunt, Dragon Dance
The other 2 spots can be whatever you want. I've been using a Choice Specs Starmie with coverage and then a poke holding EXP share for training.
Lisa (Grass)
Houndoom holding Amulet Coin
-Flamethrower everything
Cameron (Psychic)
Houndoom holding Amulet Coin
-Taunt & Nasty Plot on Exeggutor, then Dark Pulse everything until...
-Flamethrower on Metagross
Joey (Normal)
Infernape holding Amulet Coin
-Protect, Close Combat on Ambipom
-Taunt & Swords Dance on Chansey, then Close Combat everything
Samuel (Dragon)
Infernape holding Amulet Coin
-Close Combat or Flamethrower once then Taunt/Swords Dance until Garchomp faints you
Salamence holding Choice Scarf
-Dragon Claw everything
Note: You're simply sacrificing Infernape here, but doing some damage to Garchomp first to ensure Salamence can sweep.
Alexa (Champion)
Houndoom holding Amulet Coin
-Taunt/Nasty Plot until Froslass faints you
Gyarados holding Leftovers
-Dragon Dance, Stone Edge on Froslass
-Waterfall on Arcanine
-Taunt & Dragon Dance on Blissey, then Waterfall everything
Note: Sacrifice Houndoom right away, do not faint Froslass with them. After bringing in Gyarados, make sure to not get setup by Destiny Bond; use additional Dragon Dance if needed. Make sure to have used at least 2 Dragon Dance's total before fainting Blissey; this ensures your Gyarados can Waterfall everything to victory and avoid getting Dragon Dance spam swept by Alexa's Gyarados. If things get weird and you have terrible luck (suffer multiple hits from Froslass due to Stone Edge missing, extremespeed from Arcanine, sucker punch from Zoroark, etc) that leads to your Gyarados fainting, you should be able to finish the battle off with Salamence/Starmie. With your Gyarados holding Leftovers though this rarely happens. If your health is low heading into Blissey, you can just continue using Dragon Dance if you want to continue healing via Leftovers. I do recommend having some Ice Heals just in case you get frozen by Froslass.
The method in a nutshell: leading each Elite 4 battle with a fast poke (holding Amulet Coin) that knows U-Turn. Use U-Turn to start the battle, switch to your sweeper, and complete the sweep. Here is the full list of pokes that can learn U-Turn. Good news is there are plenty of viable options. However, to ensure you go first against each Elite 4 trainer, you will want to use a poke with at least 110 base speed. Crobat is a guarantee to work. Ambipom hits harder than Crobat and is still fast enough that it should always work provided it has a good speed IV. Persian is a low budget option. Max speed Infernape or Scyther is worth a mention because they hit the hardest, but they will be outsped by Froslass. Anything slower is not worth using for this method. UPDATE: Ambipom is absolutely amazing for this method. A Fake Out + U-Turn combo can faint Breloom (from 1st battle), Exeggutor (from 2nd battle) and Ambipom (from 3rd battle), allowing for clean switches and sweeps.
Your poke of choice with U-Turn (holding Amulet Coin) will now be the 5th essential member of your Elite 4 team. The 6th and final member of your team will likely be a poke holding EXP share that you’re leveling during these runs. However, if your goal is merely to earn as much money as fast as possible, your 6th poke should be Electrode with Explosion and Volt Switch. Explosion move can be used on Garchomp to make the Dragon battle much easier. Having it know Volt Switch as well helps to serve as backup incase something happens to your U-Turn poke.
Lets go through each battle step by step using this method. Remember to make sure your lead/U-Turn/Volt Switch poke is holding Amulet Coin!
Grass battle: Faint Breloom with U-Turn, switch to Ninetales, complete sweep.*
Psychic battle: Faint Exeggutor with U-Turn, switch to Ninetales, complete sweep.
Normal battle: Faint Ambipom with U-Turn (or Volt Switch), switch to Heracross, complete sweep.**
Dragon battle: Lead with U-Turn, switch to Salamence, complete sweep. OR - Lead with Electrode, use Explosion, bring in Salamence for sweep. ***
Champion battle: Lead with U-Turn (or Volt Switch) switch to poke of choice, win battle.****
*Breloom can be an issue due to it knowing Spore. Avoid this issue by fainting it with your Amulet Coin poke. Ambipom Fake Out + U-Turn faints it. Crobat Wing Attack OHKOs it.
**Ambipom can be an issue due to it knowing Acrobatics and Low Sweep. Avoid this issue by fainting it with your Amulet Coin poke. Ambipom Fake Out + U-Turn faints it. Takes 2 Wing Attacks or Cross Poisons from Crobat.
***Things can get tricky if Garchomp uses Dragon Tail. Not much advice I can give here as it comes down to luck and RNG, but if you get Dragon Tail’d just do what you can to recover from it. Electrode/Explosion option makes this battle a breeze. Remember to put Amulet Coin on it though!
****Sweeping the Champion with one poke is hard (unless you're boosting, which IMO takes too long), I usually don’t even try. What usually works well for me is using Ninetales til it faints, then using Heracross til it faints, then using Salamence to finish it. Gyarados is for cleanups and emergencies.
Your poke of choice with U-Turn (holding Amulet Coin) will now be the 5th essential member of your Elite 4 team. The 6th and final member of your team will likely be a poke holding EXP share that you’re leveling during these runs. However, if your goal is merely to earn as much money as fast as possible, your 6th poke should be Electrode with Explosion and Volt Switch. Explosion move can be used on Garchomp to make the Dragon battle much easier. Having it know Volt Switch as well helps to serve as backup incase something happens to your U-Turn poke.
Lets go through each battle step by step using this method. Remember to make sure your lead/U-Turn/Volt Switch poke is holding Amulet Coin!
Grass battle: Faint Breloom with U-Turn, switch to Ninetales, complete sweep.*
Psychic battle: Faint Exeggutor with U-Turn, switch to Ninetales, complete sweep.
Normal battle: Faint Ambipom with U-Turn (or Volt Switch), switch to Heracross, complete sweep.**
Dragon battle: Lead with U-Turn, switch to Salamence, complete sweep. OR - Lead with Electrode, use Explosion, bring in Salamence for sweep. ***
Champion battle: Lead with U-Turn (or Volt Switch) switch to poke of choice, win battle.****
*Breloom can be an issue due to it knowing Spore. Avoid this issue by fainting it with your Amulet Coin poke. Ambipom Fake Out + U-Turn faints it. Crobat Wing Attack OHKOs it.
**Ambipom can be an issue due to it knowing Acrobatics and Low Sweep. Avoid this issue by fainting it with your Amulet Coin poke. Ambipom Fake Out + U-Turn faints it. Takes 2 Wing Attacks or Cross Poisons from Crobat.
***Things can get tricky if Garchomp uses Dragon Tail. Not much advice I can give here as it comes down to luck and RNG, but if you get Dragon Tail’d just do what you can to recover from it. Electrode/Explosion option makes this battle a breeze. Remember to put Amulet Coin on it though!
****Sweeping the Champion with one poke is hard (unless you're boosting, which IMO takes too long), I usually don’t even try. What usually works well for me is using Ninetales til it faints, then using Heracross til it faints, then using Salamence to finish it. Gyarados is for cleanups and emergencies.
Question: Does my poke holding Amulet Coin need to faint a poke for it to work and get double the money?
Answer: No, your poke holding Amulet Coin only needs to be involved for at least one turn in the entire battle.
Question: How does membership bonus work with Amulet Coin?
Answer: Amulet Coin doubles the payout after the membership bonus is applied.
Question: Is more than 1 Amulet Coin needed?
Answer: No, but it does make it less tedious so you don't have to continue switching 1 Amulet Coin between multiple pokes.
Question: Why are you sacrificing Houndoom and Electrode in the Normal & Dragon battles?
Answer: Because they're holding Amulet Coin, ensuring you get double the payout. Plus, the initial damage done to Garchomp is key to the Dragon battle.
Question: What happened to using Ambipom with U-Turn? Ninetales? Choice Scarf Gyarados? Max speed Infernape?
Answer: Those methods and pokes are still great. But over time, as more players continue running more experiments, more efficient methods are discovered. The 4 poke method is just better. It's smoother, more efficient, and requires less pokes.
Fair Warning: Doing Elite 4 runs with Amulet Coin is certainly more difficult than standard Elite 4 runs. Especially if you're using EXP share while doing this. But if you're paying close attention to the battles, and generally follow these guides, it's pretty profitable
Any suggestions or comments are welcome, of course
Videos of Elite 4 runs with Amulet Coin and EXP Share:
Ultimate Efficiency method
4 poke method
Ambipom U-Turn method
Guii's run with rare pokes
Guii's run with basic pokes and minimal items
AK's run with 3 Amulet Coins
Now go get that money!
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