CheckeredZebra
Youngster
- Joined
- Sep 7, 2011
- Messages
- 2,372
- Points
- 38
I made this out of curiosity. I want to know what motivates people.
Pick at most 3 things from each category that you think you would really enjoy doing. Pick a fourth if you reaaallly can't decide on something.
NOTE: Pick things you would actually like TO DO, not things you want PWO to have. I want to know about you!
Design:
Spawn Design
Permanent Quest Dialogue/Plot (Ex: Battle Tower)
Temporary Quest Dialogue Plot (Ex: Weekend events, Holiday Events)
Music
Art Design
Map Design
Prioritize the existing to-do list
Creating policies
Creating rules
Website Management (EX: playerdex, forums)
Design Quality Assurance (EX: "Will players enjoy having to find a random tree in a forest?" "Will they understand the quest instructions?")
Implementation:
Spawn Calculations
Scripting the NPCs
Programming (Back end: server stability, etc)
Programming (Front end: Graphics, etc)
Testing the Quest
Fixing Map Errors
Adding maps to the game
Helping players during event
Reviewing ban evidence
Fixing sprites/creating spritesheets
Creating website GUI
Implementing music files
Record Keeping (spreadsheets, meeting notes)
Website design (script/programming/etc, I've forgotten the term.)
Community:
Making announcements
Reviewing appeals/reports
Observing the Playerbase
Organizing bug/suggestion list
Answering help posts on forums
Posting monthly summaries on forums (EX: "Here's the to-do list for this month that we agreed on")
Hosting contests
Bug hunting/posting bugs
Gathering feedback from players (survey or otherwise)
Misc:
[Post your own goals/interests here, if you want! Anything I missed or you want to add goes here.]
Pick at most 3 things from each category that you think you would really enjoy doing. Pick a fourth if you reaaallly can't decide on something.
NOTE: Pick things you would actually like TO DO, not things you want PWO to have. I want to know about you!
Design:
Spawn Design
Permanent Quest Dialogue/Plot (Ex: Battle Tower)
Temporary Quest Dialogue Plot (Ex: Weekend events, Holiday Events)
Music
Art Design
Map Design
Prioritize the existing to-do list
Creating policies
Creating rules
Website Management (EX: playerdex, forums)
Design Quality Assurance (EX: "Will players enjoy having to find a random tree in a forest?" "Will they understand the quest instructions?")
Implementation:
Spawn Calculations
Scripting the NPCs
Programming (Back end: server stability, etc)
Programming (Front end: Graphics, etc)
Testing the Quest
Fixing Map Errors
Adding maps to the game
Helping players during event
Reviewing ban evidence
Fixing sprites/creating spritesheets
Creating website GUI
Implementing music files
Record Keeping (spreadsheets, meeting notes)
Website design (script/programming/etc, I've forgotten the term.)
Community:
Making announcements
Reviewing appeals/reports
Observing the Playerbase
Organizing bug/suggestion list
Answering help posts on forums
Posting monthly summaries on forums (EX: "Here's the to-do list for this month that we agreed on")
Hosting contests
Bug hunting/posting bugs
Gathering feedback from players (survey or otherwise)
Misc:
[Post your own goals/interests here, if you want! Anything I missed or you want to add goes here.]
Design:
Spawn Design
Permanent Quest Dialogue/Plot (Ex: Battle Tower)
Prioritize the existing to-do list
Implementation:
Spawn Calculations
Helping players during event
Record Keeping (spreadsheets, meeting notes)
Community:
Observing the Playerbase
Organizing bug/suggestion list
Posting monthly summaries on forums (EX: "Here's the to-do list for this month that we agreed on")
Gathering feedback from players (survey or otherwise)
Misc:
I love spreadsheets and systems. I want data, and I want to write it down for future reference. How often has something happened? How major/intense is it? What does that tell us about a situation?
Spawn Design
Permanent Quest Dialogue/Plot (Ex: Battle Tower)
Prioritize the existing to-do list
Implementation:
Spawn Calculations
Helping players during event
Record Keeping (spreadsheets, meeting notes)
Community:
Observing the Playerbase
Organizing bug/suggestion list
Posting monthly summaries on forums (EX: "Here's the to-do list for this month that we agreed on")
Gathering feedback from players (survey or otherwise)
Misc:
I love spreadsheets and systems. I want data, and I want to write it down for future reference. How often has something happened? How major/intense is it? What does that tell us about a situation?