Re: what to do in order to prevent the low prices of good po
Sagar's partially right, but it's only half of the problem.
People always try to undercut the suggested retail prices for goods while still attempting to make profit on them, so that they become the more likely choice to get a sale - it's just how business works. When those prices are being stated by Staff, it causes two additional problems: One, it makes the Staff look like we don't know our own game when undercutting becomes commonplace; and two, people assume our price was the "official" price and get suspicious of those who undercut it too much. This creates a vicious circle whereby neither side ends up getting as good a deal as the price checks seem to suggest; and the only person who seems to be liable for the mistake is the one who gave the check in the first place, when it should have just been a guideline.
The Staff decided to discontinue offering price checks for this reason, because Staff should never be liable for a player's own actions. What's more, by virtue of our rank, most people who blame one Staff member for making a mistake will blame the entire team - if people feel they didn't get as good a deal as we suggested they should (on either side of the playing field), they complain not just to the Staff member who made the perceived mistake, but to all the Staff; and if we don't subsequently respond, it causes distrust. Better to let the community itself decide the prices and let them see just how hard it really is to establish value - if you think it's wrong, it's your perception against the sellers'. And you always have the option to either haggle, or just look elsewhere for a better deal - if you can't find one, there's no-one to blame but yourself.
To note, nothing stops anyone from doing price checks themselves in the future. It should just be remembered that they are only ever guidelines - actual prices will always vary.