- Joined
- Jan 8, 2012
- Messages
- 110
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- 63
Fixed Riolu to spawn at a lower level so it isn't effected by Final Gambit. Other spawns on map are still 55+ so no repel huntingFYI, if you're hunting Riolu, be sure to use Gengar or another ghost poke or you risk it fainting itself with Final Gambit.
Same goes for Starly and technically Mankey as well.
While most people speaking out are praising the update and how Sevii has been released, it's important to note that it's not everyone's opinion
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I myself had some struggles with the Five Island parts:
- it wasn't clear (at least to me) that the people we had to rescue were the villagers outside (I spent way too long spacebaring the cages in the warehouse)
- it was also a bit confusing to get the key for the Gorgeous Resort, I don't remember exactly what was supposed to be done to have the correct sequence of dialogues to get that key but I do remember these 2 sections were the only ones where I had to ask others what we were supposed to do
There is also the issue of Lorelei NPC dialogues: you can be at the last part of the snow arc, if you come back to Island Four the NPC behaves like everything after Island Four events didn't happen
Other parts of the quests were either decent, good or well-done (still don't get why the FFA631 has this name)
The choice of spawns are great, very few new datas, well-used G3-4 poks, nothing that would make planning spawns for future events/swarms harder for the staff team in my opinion
Same for the rewards AND THE WAY THEY ARE [NOT] HANDLED, it feels more organic than getting them when quests are finished
Thank you for the feedback. We wanted to fill out quests for both the main and island specific subquests with mucho flavour. I do understand that some are a bit boring at times, but can't give joy if none is trying to be found ;P
For the Five Island part of the main quest, we can re-word some of the NPC texts over the coming week. After a certain amount of testing retesting within staff we do end up with fluency on how the quest progress so lose a bit of sight in how the wording is layed out sometimes. Same with NPC flags for quest progression and what they should say at certain stages for both Lorelei and Winona.
#FFA631
And as seen, thank you for the players raising issues they have found onto the Playerdex. At a large release like this it is far better for us to track items raised. They are automatically flagged to us in our staff chat when created.