as far as i know pwo uses the system that is applied in 1st 2nd 3rd gen in determining weither a move a special or physical! which based on the type of move(fire , water etc...)
special:fire ice water electric psychic grass dragon dark
physical:normal fighting flying ground rock bug ghost poison steel
this is the case in the handheld games so is the same applied here or is something different?(heard some1 saying that dragon and dark are physical so wanted to clearify the issue)
special:fire ice water electric psychic grass dragon dark
physical:normal fighting flying ground rock bug ghost poison steel
this is the case in the handheld games so is the same applied here or is something different?(heard some1 saying that dragon and dark are physical so wanted to clearify the issue)