Rainsinch said:
Darcia, could you explain the benefits of having a separation of in-game and token store accessible pokemon? How do you think that would effect the games economy?
Having rare, VR, and HR pokemon in TS is rather meaningless. You want to encourage people to hunt not to buy their way into the game. If Dragonite or Bagon are meant to be HR, what is point of making them HR if people can buy them in TS? They are rare there. Only obstacle one can face with is the money. That explains why one of the best stated Pokemon are coming actually from TS not from wild. Whole thing is anti MMO for me, it's killing the very essence of hunting.
The game is full of those Pokemon. You have so many of them that is making them super cheap. Therefore, the economy is suffering from imbalance. When you think better it's really funny how one can buy pseudo legendary Pokemon, capable of destroying whole team. I never actually liked Pokemon that one must have in order to be competitive to be placed in TS, it looks like a decoy making whole thing to look like pay to win.
It's like growing tomatoes on the village. People usually resort to buying those in the store rather then putting little effort to grow their own tomatoes. Then again why someone would waste their time on growing tomatoes and getting water bill...why you can simply buy one kilo for a dollar or 2. That is exactly what is currently in PWO. TS is making people lazy, not willing to hunt. Even if they hunt they will give up after 30 mins thinking to buy one in TS.
Token store is directly opposing with rigs and fontys spawns updates. Even if you have 1 Pokemon coming from TS per week its still staining the white surface. This game really don't need any more of those Pokemon. There are simply too many of them. Look at all those shinies. I started to play anew from the scratch to test the game 2 days back. In 2 days I am capable of battling and I have small shiny garden on alt acc. But lets not mix those 2. As said...TS is directly opposing with with MMO enviroment. As result best Pokemon are coming from TS. Bluerise can check the logs if you really need such info. It's possible to search Pokemon based on their IVs...take 10 Pokemon and see how many of them are actually from TS.
Another critical point are "must have" in order to win Pokemon. There are plenty of those out there coming from TS. The most OU 3rd gen Pokemon is probably metagross or slaking. Having only such fact in the mind it should be alarming...let alone well stated counterparts. I would be regulating the income of 3rd gens as well..at least that heavy hitter category. Also, having catchable Pokes in TS only does 2 things. Ruining the game and filling someones pocket. Other then that it does nothing. But as said, if it's about filling someones pocket then you can always put items in TS or something else. You have 0 reasons not to remove catchable Pokemon from TS. Removing them you would be doing a good thing.
Pretty sure the game can find the way to compesate the gap you made with removal of ingame catchable Pokemon. Give something to people to buy with meaning...not only raw Pokemon on the plate. How someone in friggin hell can buy Pseudo legendary Pokemon? Thats pointless for me. If you want Dragonite or Bagon...go and hunt..don't simply buy it from TS. It's like cancer. You are trying to cure the head while cancer is going on the legs and you get gangrene eventually. So only way out is cutting the legs and get wheels to move around. To put it simply..people are given decent ground to play on but that ground is only making invalids of them...Not many people hunt anymore tbh. I am a battler type of a player but I used to hunt. I spent 7 months in DD before I found what I wanted.
And what in the friggin hell is with those Explouds nowadays? They are popping out like a plague recently? Is there anything to amend in the system..bug or someting? All I see is tons of UCs and HRs on the plate. It will take some time to restore the balance if you are to remove the obtainable Pokemon from TS..but it can't be done. Maybe by doing such measures you can avoid that thing people are afraid the most, but not willing to go into details. That deserves another topic.
Putting several items in TS would do the trick if your worried that people will not donate that much as they used to. Shiny stone, Magmarizer..electrizer...they all can be used well in TS, circulating once in a while via script. Those stones are only making wrong Pokemon exclusive. You are forcing the Pokemon to be exclusive, wrong Pokemon. You rely on vouchers like it's only thing for the events. Pretty sure you can be more creative rather then having fail system such as vouchers are. At least prizes are, the system can be revised though. You got a bit carried away with the vouchers. Instead of doing a good thing they are only making wrong Pokemon to be exclusive. Look at Dragonite or Bagon. Pseudo legendary top tier exclusive Pokemon sold in TS like they are common. Following your logic those Pokemon should never be in TS but they are, why? And you have few evo stones to rely on? Something is not right there. As said above, you have 0 reasons not to remove catchable Pokemon from TS. No reason to go with this any further. You are able to amend whole thing. Actually, only reason you have not to remove is "we will have nothing in TS left" or "we need stones for the events". That is not the reason. You have to amend the issue in that system.