Saric
Youngster
- Joined
- Aug 15, 2011
- Messages
- 1,714
- Points
- 38
With the way PWO is right now, I doubt a "charging turn" is possible for moves such as fly, dig, solar, etc. Solar especially, as it is right now, even prevents entire pokemon from even being useable. My suggestion on this (to solar alone) is to reduce the power. Maybe to something like 80 (or at the very most, 60) or so. Although this may not make pokemon like Swampert entirely useable, it'd definitely put a damper on the huge niche fire pokemon like Arcanine and Chari have.
As for fly, dig, etc, a nerf by around maybe 20 base or so. Although the former two are really only used exclusively by a few pokemon, at least this base will be covered when (hopefully) tms are fully implemented.
Furthermore (I'm looking at you teck) echoed voice as it is is horribly overpowered. It has a chance to hit twice, each hit being 75 base. Honestly, it would be a lot better off having the same power as rollout and only hitting once.
As for fly, dig, etc, a nerf by around maybe 20 base or so. Although the former two are really only used exclusively by a few pokemon, at least this base will be covered when (hopefully) tms are fully implemented.
Furthermore (I'm looking at you teck) echoed voice as it is is horribly overpowered. It has a chance to hit twice, each hit being 75 base. Honestly, it would be a lot better off having the same power as rollout and only hitting once.