Orean
New Member
Firstly, I believe it should be prefaced that this staff-created discussion should not be inferred as a precursor to any upcoming implementation of Held Items—they most likely out of the current client's capacity, thus are presumed to be an on-hold project until a new client is on-board. Meanwhile, I would like to at least get the ball rolling for Held Items—how their uses can be more well-conceived for an MMO environment.
For even handheld-game features that we're adoptive of, the rationale towards adding these features is because they are workable for the game, not merely because they existed in the handheld games; it's situational, and it often requires them to be recreated in a different form, for what is more workable in an MMO-nature game—Held Items being one that I'd like to be assessed more in-depth, and one that can potentially have more uses for an MMO environment than their handheld-game existence let on.
Held Items in the handheld, which were tailored more as stat-enhancing/health-restorative items than ability-like equippables, were resourceful mainly for in-battle use; they had a scanty amount of out-of-battle uses, and added minimal-to-no enrichment to the PVE system—an aspect [PVE] that I personally believe an MMO should hold a higher standard of enrichment for than a more linear, single-player game. I'm not looking to do away with their in-battle effects (though alterations for the in-battle use of Held Items are open for discussion here), but I personally believe that they would be too one-dimensional for an MMO setting here, if added from the handheld games without any expansion of their use.
Some of the staff, such as Tecknician (who slightly inspired this discussion, after tossing around some ideas in a semi-recent IRC discussion) have tossed around some ideas, but it is a concept I wanted to take to the forums as well, evolving it into a more collective player-involved discussion—it is a potential change that I don't want you (the players) to be sheltered from, and it is a concept that I would like you to consider, in regards to what changes you'd like to see for Held Items here.
What new types of Held Items would you like to see here? What purposes, outside of battle, would you like Held Items to have here How can the in-battle Held Items be changed to fit this game's PvP culture better?
Please discuss and share your opinions.
For even handheld-game features that we're adoptive of, the rationale towards adding these features is because they are workable for the game, not merely because they existed in the handheld games; it's situational, and it often requires them to be recreated in a different form, for what is more workable in an MMO-nature game—Held Items being one that I'd like to be assessed more in-depth, and one that can potentially have more uses for an MMO environment than their handheld-game existence let on.
Held Items in the handheld, which were tailored more as stat-enhancing/health-restorative items than ability-like equippables, were resourceful mainly for in-battle use; they had a scanty amount of out-of-battle uses, and added minimal-to-no enrichment to the PVE system—an aspect [PVE] that I personally believe an MMO should hold a higher standard of enrichment for than a more linear, single-player game. I'm not looking to do away with their in-battle effects (though alterations for the in-battle use of Held Items are open for discussion here), but I personally believe that they would be too one-dimensional for an MMO setting here, if added from the handheld games without any expansion of their use.
Some of the staff, such as Tecknician (who slightly inspired this discussion, after tossing around some ideas in a semi-recent IRC discussion) have tossed around some ideas, but it is a concept I wanted to take to the forums as well, evolving it into a more collective player-involved discussion—it is a potential change that I don't want you (the players) to be sheltered from, and it is a concept that I would like you to consider, in regards to what changes you'd like to see for Held Items here.
What new types of Held Items would you like to see here? What purposes, outside of battle, would you like Held Items to have here How can the in-battle Held Items be changed to fit this game's PvP culture better?
Please discuss and share your opinions.