It's not the most original idea, but I think it would be interesting to have a more competitive environment for battling players in PWO.
You could add a matchmaking system, which matches players of similar skills together. Players could enter in a queue to find a battle for example from a pokemon center. The matchmaking system will then take care of putting the players together in a battle.
To make things more interesting, we could have player tiers. Something like: Apprentice I, Apprentice II, ...., Apprentice V, Intermediate I-V, Skilled I-V, Advanced I-V, Senior I-V and at the end: Pokemon Master.
Everytime you win or lose one of these competitive battles, it affects your progression through these tiers.
Sure, you could tie this system to the already existing REP, but I think tiers are much better than looking at a number with 10 decimals.
You could go as far as having an extra tier at the end, which is reserved only for the best players on the server, called: Elite 4. If you are inactive for a certain period of time you automatically lose your Elite 4 status.
Players who wish to battle the elite 4 after having earned the 16 badges could therefore challenge real players instead of NPCs.
You could also have VIP areas where only certain tiers are allowed to enter and catch pokemon (like "Skilled or higher only").
I strongly believe if you give this idea some good polishing it could be a great improvement for the game, and no mapping is needed.
What do you think?
You could add a matchmaking system, which matches players of similar skills together. Players could enter in a queue to find a battle for example from a pokemon center. The matchmaking system will then take care of putting the players together in a battle.
To make things more interesting, we could have player tiers. Something like: Apprentice I, Apprentice II, ...., Apprentice V, Intermediate I-V, Skilled I-V, Advanced I-V, Senior I-V and at the end: Pokemon Master.
Everytime you win or lose one of these competitive battles, it affects your progression through these tiers.
Sure, you could tie this system to the already existing REP, but I think tiers are much better than looking at a number with 10 decimals.
You could go as far as having an extra tier at the end, which is reserved only for the best players on the server, called: Elite 4. If you are inactive for a certain period of time you automatically lose your Elite 4 status.
Players who wish to battle the elite 4 after having earned the 16 badges could therefore challenge real players instead of NPCs.
You could also have VIP areas where only certain tiers are allowed to enter and catch pokemon (like "Skilled or higher only").
I strongly believe if you give this idea some good polishing it could be a great improvement for the game, and no mapping is needed.
What do you think?