I know it is not possible in the current client but it may worth some consideration for the future:
Everyone is complaining about the 1 day cooldown time of the gymleaders. I for one, support the idea of forcing players to be well prepared and if they are not, condemn them to perpare more. But let's look a bit more into the situation.
Let's say you have 3 hours per day to play PWO. Let's say you sit down at 6 PM and go to bed at 9 PM. In this case you will most likely spend your time with preparing to the gymleader and then you will battle him/her just before you log out. Currently that means that you will have until next day 9 PM to be able to battle that gymleader again, even if you have a shorter day, or it's wekend and you could start playing earlier. Or if you have to go to sleep earlier, you can't fight for another day!
I suggest a simple solution: Why don't we reduce the waiting time from 24 hours to 20 hours? This would make the possibility of battling leaders more flexible and you most likely wouldn't have to wait ocassionally two days just to advance. This method works very well in other MMO games where certain missions can be repeated daily.
Everyone is complaining about the 1 day cooldown time of the gymleaders. I for one, support the idea of forcing players to be well prepared and if they are not, condemn them to perpare more. But let's look a bit more into the situation.
Let's say you have 3 hours per day to play PWO. Let's say you sit down at 6 PM and go to bed at 9 PM. In this case you will most likely spend your time with preparing to the gymleader and then you will battle him/her just before you log out. Currently that means that you will have until next day 9 PM to be able to battle that gymleader again, even if you have a shorter day, or it's wekend and you could start playing earlier. Or if you have to go to sleep earlier, you can't fight for another day!
I suggest a simple solution: Why don't we reduce the waiting time from 24 hours to 20 hours? This would make the possibility of battling leaders more flexible and you most likely wouldn't have to wait ocassionally two days just to advance. This method works very well in other MMO games where certain missions can be repeated daily.