I've noticed that there is a big problem with what people consider valuable, and how they perceive value here. Currently unless a pokemon is absolutely amazing it's really not worth much, and this is because the market is saturated with shinies, and Epics. Why would someone pay a decent price for a good, but not unbelievable pokemon when there are tons of epics out there. I see regular Dragonites out there, which are perfectly capable battlers being cast aside, unwanted... being sold to noobs for 400k. What's wrong with this picture? Are such great battlers really so easy to catch that they can be so selective? Shouldn't what is arguable the most desirable and prestigious pokemon be a bit more revered than that?
My conclusion is that it's too easy to find HRs, and quite possibly VRs as well. I also think that some rares and VRs have been misplaced. How do we solve this problem? Simply increase every appearance rate for VRs, and HRs, or do we do something more drastic? I suggest implementing a rarity higher than HR, and including only around 5-6 select pokemon... highly coveted pokemon that people will hunt no matter how rare they may be. And supplement those hunting spots with decent VRs (or the future equivalent) to keep peoples mouths wet while hunting. Here's why I think another rarity is necessary:
-Simply increasing current HRs appearance rate wouldn't really change anything, since people will still associate HR with their current understanding of it.
-It would give a breath of fresh air to hunters, a goal of getting a taste of something even more challenging.
-The current rarities have too much variance, some things are obviously much much harder to find than others (compare Eevee to Sneasel). That bridge should be less wide, another rarity would give an opportunity to easily make less of a gap in all the rarities, and to keep it similar for all pokemon within a particular group.
Another thing that bothers me is that there ARE S HRs out there. In my opinion S HR should be a pipedream, something all but unobtainable... yet there are so many of them. All you have to do for proof of this is look at dovee's account (not to throw him into the lions den or anything). My current understanding is that rarities should be determined by two things: Desirability, and battle potential (While somethings are given to noobs like common horsea, magikarp, tentacool, and rare gengar, and arcanine). I believe that the best battlers, who don't need to be shiny to do well in battle SHOULDN'T have shiny versions with in game ivs as a possibility! Shiny ivs are good for pokemon who can't battle well if they didn't have those ivs, but they don't belong on pseudo legendary's and such.
Anyway, here's my suggestion with a few examples of the type of pokemon I'd like to see in each category:
Common: things like rats and bats, along with some of the better commons you see today like mankey, magikarp ect. (things to give the noobs, nothing really cool)
Rare: Horsea, Mareep, ponyta, Abra, onix, teddy (some things can have some use in battle, but nothing amazing. These should be desired, but not heavily)
VR: Arcanine, Gengar, Marill, Miltank, Gligar, Pikachu, Pinsir, Shellder, skarmory, cubone (this is either pretty great in battle, or fairly collectible)
HR: Scyther, Tauros, Starmie, Elekid, Magby, Kangaskhan, Houndour (awesome pokemon, battle worthy without being shiny, and very popular)
5th rarity (unbelievably rare?): Dratini, Bagon, Eevee, Snorlax, Larvitar, Heracross (up for discussion, these pokemon should be even higher rates than snorlax was, they will be prized above all else and they should reflect that prestige)
My conclusion is that it's too easy to find HRs, and quite possibly VRs as well. I also think that some rares and VRs have been misplaced. How do we solve this problem? Simply increase every appearance rate for VRs, and HRs, or do we do something more drastic? I suggest implementing a rarity higher than HR, and including only around 5-6 select pokemon... highly coveted pokemon that people will hunt no matter how rare they may be. And supplement those hunting spots with decent VRs (or the future equivalent) to keep peoples mouths wet while hunting. Here's why I think another rarity is necessary:
-Simply increasing current HRs appearance rate wouldn't really change anything, since people will still associate HR with their current understanding of it.
-It would give a breath of fresh air to hunters, a goal of getting a taste of something even more challenging.
-The current rarities have too much variance, some things are obviously much much harder to find than others (compare Eevee to Sneasel). That bridge should be less wide, another rarity would give an opportunity to easily make less of a gap in all the rarities, and to keep it similar for all pokemon within a particular group.
Another thing that bothers me is that there ARE S HRs out there. In my opinion S HR should be a pipedream, something all but unobtainable... yet there are so many of them. All you have to do for proof of this is look at dovee's account (not to throw him into the lions den or anything). My current understanding is that rarities should be determined by two things: Desirability, and battle potential (While somethings are given to noobs like common horsea, magikarp, tentacool, and rare gengar, and arcanine). I believe that the best battlers, who don't need to be shiny to do well in battle SHOULDN'T have shiny versions with in game ivs as a possibility! Shiny ivs are good for pokemon who can't battle well if they didn't have those ivs, but they don't belong on pseudo legendary's and such.
Anyway, here's my suggestion with a few examples of the type of pokemon I'd like to see in each category:
Common: things like rats and bats, along with some of the better commons you see today like mankey, magikarp ect. (things to give the noobs, nothing really cool)
Rare: Horsea, Mareep, ponyta, Abra, onix, teddy (some things can have some use in battle, but nothing amazing. These should be desired, but not heavily)
VR: Arcanine, Gengar, Marill, Miltank, Gligar, Pikachu, Pinsir, Shellder, skarmory, cubone (this is either pretty great in battle, or fairly collectible)
HR: Scyther, Tauros, Starmie, Elekid, Magby, Kangaskhan, Houndour (awesome pokemon, battle worthy without being shiny, and very popular)
5th rarity (unbelievably rare?): Dratini, Bagon, Eevee, Snorlax, Larvitar, Heracross (up for discussion, these pokemon should be even higher rates than snorlax was, they will be prized above all else and they should reflect that prestige)