Professor.Oak
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- Jun 10, 2012
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Not sure if this is Server side, but how about being able to "Jump" down ledges with an animation, not just placed on the other side Just wondering.
That's also client side, since the client handles the animations.Professor.Oak said:Not sure if this is Server side, but how about being able to "Jump" down ledges with an animation, not just placed on the other side Just wondering.
Tha_Kram said:- when you get into battle, you still move around during the intro (i think, could also be during battle)
when the battle is finished you move 1 square, which is annoying when you're surfing and get wiped of your board
or on those maps you move 1 down and jump over a ledge and have to go all the way around to get back
The Phonebook.Professor.Oak said:Theres usually always downtime to throw off that time, didn't there used to be something in the Playerdex that would tell how much time was left for each NPC?
It is possible to automatically restart it when it crashes and dump any errors to a log file with a timestamp, but then again it shouldn't even crash in the first place.Mangos said:Any way to code something to auto restart the server every hour and a half or so? Just wondering cuz it seems like every night after about 10 est its down. Maybe if it could restart itself idk.. jw
Hardcoreh said:It is possible to automatically restart it when it crashes and dump any errors to a log file with a timestamp, but then again it shouldn't even crash in the first place.Mangos said:Any way to code something to auto restart the server every hour and a half or so? Just wondering cuz it seems like every night after about 10 est its down. Maybe if it could restart itself idk.. jw
You could make a debugging system yourself and dump out all the nessesary information to a log file (class/function name and exception messages for example). This way you are not depending on the debug mode and have more functionality (rebooting the server for example).ThuGie said:Hardcoreh said:It is possible to automatically restart it when it crashes and dump any errors to a log file with a timestamp, but then again it shouldn't even crash in the first place.Mangos said:Any way to code something to auto restart the server every hour and a half or so? Just wondering cuz it seems like every night after about 10 est its down. Maybe if it could restart itself idk.. jw
Yes it is indeed posible,
But since we run it in a debug mode that allows us to see what line and what code is causing the problem.
It would be useless to ignore that info and let it be restarted by a application.
The message was directed to ThuGie as a suggestion, so it doesn't really matter if you understand it since I don't think you program anyways. What I meant was just keeping track of what goes wrong and where to look for. As for the performance I agree, it would be better to let in run normally.Merse said:Err.... I'm nut sure if I understand oyu correctly, but writing a debugging system is the Holy Grail of every developer. I don't think it is possible to write such a program.
One more thing: PWO is constantly running in debug mode? Pretty impressive performance then
I want to know what you try fix: negative exp after evolutions and negative exp need to rise level for 4th Pokemons? Or just 1 of 2 -exp problems?ThuGie said:*Fix -exp should be not that hard..
I'll believe this when I see it...ThuGie said:*Posibly fixed main server crash cause..hopefully!