Solving the problem of pokemon old ivs - Resolvendo o problema dos pokemons old ivs

rato17

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The text will be writted in english and portuguese ( first in english and in second in portuguese).Sorry for any mistake in the translate, i used google translator.

O texto será escrito em inglês e português (primeiro em inglês e em segundo em português) .Desculpe qualquer erro no tradutor, eu usei o google tradutor.


Firstly happy new year to all those who have not personally wished in the game yet. Secondly I would like to thank the PWO administrators for the incredible Fossilween event we had in the game in November which in my opinion was the best event we had in the history of PWO.

Well without further ado let's go to what this forum post is about which are the next steps of the game. As everyone knows and even charge administrators the next major update required for players is the seven islands region and then the continent of hoenn.

[size=medium]These updates have been speculated since I started playing in 2013, but one of the things that players often do not think about is why these regions are not available in the game. As incredible as it seems the guilt of these things does not happen are the pokemons shinys with old and new ivs. I'll explain why this guilt, the mechanics needed for these regions to enter are basically the possibility of hatching eggs and the natures of pokemons.[/size]

[size=medium]The mechanics of hatching eggs work as follows: an egg can be generated from a male pokemon and a female pokemon in the game. The generated pokemon will be the first evolution of the female pokemon and 3 of the ivs are from the male pokemon, the other 3 are generated in a random way. So if the male pokemon is a shiny old or new, the ivs will automatically be very high, this would cause all pokemons with ivs greater than 28 to be generated which would make the Pokemon Hunt completely useless.[/size]

[size=medium]This problem in my opinion has two possible solutions, which would be the first to create a table type that would give the price of old and new ivs pokemons and that all players would sell their pokemons to that npc that would have this table. This solution would inject more money into the game economy and also eliminate the old and new ivs pokemons from the game, the only problem is the players who collect pokemons, since they (including me) would lose the pokemons with old and new ivs. And this fact is what leads us to the second solution which is to put a clause in npc that would allow the player to form the eggs, and this clause consists in that the player could not use pokemons shinys old and new ivs to form the eggs. This would also solve the problem of egg formation with incorrect ivs.[/size]

[size=medium]Talking now about pokemon natures, as we all know we have only one possible nature to be found in pokemons of nature which is hardy nature. The Pokémon captured from a possible upgrade would be no problem, but the ones caught before it would be because they did not have the chance to be caught in any different nature which causes a certain disadvantage to players who have good pokemons but with nature not correct for the pvp.[/size]


[size=medium]To solve this problem one solution I found is to create an npc that allows the player to modify the nature of the captured pokemon before the Spawn system of different natures is changed.
[/size]

[size=medium]One more change that would come out that would be very important to cite is that the powers to send evs ensure that you pass 3 ivs in the process of egg formation.[/size]

[size=medium]Another point that I did not mention above but which is of extreme importance also for players who are pvp experts are the abilities that pokemons have. As far as I know we do not have all the existing abilities being possible to be obtained in capturing pokemons running in the game. This could also be solved with a npc that would allow the unique alteration of the ability of the captured Pokémon before changing this system.[/size]

[size=medium]As I said before all of us players want these changes but for that we need sacrifices so that this is possible, and that not only arrive updates but arrive in the correct way. All this long text is summarized in that we must fix things done incorrectly before we can have new things in the game, and besides tidying up we need to show our opinion and decide the future of the game, because it consumes us are players.[/size]

[size=medium]I ask everyone reading this long text to comment on what they think about the opinions and ideas set out here so that we players have a voice when making in-game decisions. It's no use just to do as several players who just enter the game and ask if we already have updates, and if you do not have any they just close the game.[/size]

[size=medium]Let's make a difference here, help rebuild the game we love and also motivate new people to play this incredible game that just needs some repairs and also effective participation of players in discussion forums. Only then will the game administrators know what we expect from the game and what is the right course for the success of our beloved PWO !!!!!!!![/size]

[size=medium]Versão em português:[/size]

[font=Arial, sans-serif]Primeiramente feliz ano novo a todos aqueles que não desejei pessoalmente no jogo ainda. Em segundo lugar gostaria de agradecer aos administradores do PWO,  pelo incrível evento de Fóssilween que tivemos no jogo no mês de novembro que em minha opinião foi o melhor evento que tivemos na história do PWO.[/font]

[font=Arial, sans-serif]Bom sem mais delongas vamos ao que se trata essa postagem no fórum que são os próximos passos do jogo.  Como todos sabem e cobram inclusive dos administradores a próxima grande atualização necessária para os jogadores é a região das seven islands e em seguida o continente de hoenn.[/font]

[font=Arial, sans-serif]Essas atualizações são especuladas desde que comecei a jogar em 2013, mas uma das coisas que os jogadores não pensam muitas vezes é o porquê de que essas regiões não estão disponíveis no jogo. Por incrível que pareça a culpa dessas coisas não acontecerem são os pokemons shinys com old e new ivs. Vou explicar o porque dessa culpa, as mecânicas necessárias para que essas regiões entrem são basicamente a possibilidade de se chocar ovos e as naturezas dos pokemons. [/font]

[font=Arial, sans-serif]A mecânica de chocar ovos funciona da seguinte maneira: um ovo pode ser gerado a partir de um pokemon macho e outro fêmea no jogo. O pokemon gerado será a primeira evolução do pokemon fêmea e 3 dos ivs são provenientes do pokemon macho, os outros 3 são gerados de maneira aleatória. Sendo assim se o pokemon macho  for um shiny old ou new, os ivs automaticamente serão muito elevados, isso faria com que fossem gerados todos os pokemons com ivs maiores do que 28 o que tornaria a caçada de pokemons completamente inútil. [/font]

[font=Arial, sans-serif]Esse problema na minha opnião tem duas soluções possíveis, que seria a primeira a criação de um tipo de tabela que desse o preço dos pokemons old e new ivs e que todos os jogadores vendessem seus pokemons para esse npc que teria essa tabela. Essa solução injetaria mais dinheiro na economia do jogo e também eliminaria os pokemons old e new ivs do jogo, o único problema são os jogadores que colecionam pokemons, pois eles ( incluindo a mim) perderiam os pokemons com old e new ivs. E esse fato é o que nos leva a segunda solução que é consiste em colocar uma cláusula no npc que permitiria o jogador formar os ovos, e essa cláusula consiste em que o jogador não poderia usar pokemons shinys old e new ivs para formar os ovos. Isso também resolveria o problema de formação de ovos com ivs incorretos. [/font]

[font=Arial, sans-serif]Falando agora sobre as naturezas pokemon, como todos sabem temos apenas uma natureza possível de ser encontrada nos pokemons da natureza que é a natureza hardy. Os pokemons capturados a partir de uma possível atualização não seriam problema, mas os capturados antes dela seriam pois não tiveram a chance de serem capturados em alguma natureza diferente o que causa uma certa desvantagem aos jogadores que tem bons pokemons mas com a natureza não correta para o pvp. [/font]

[font=Arial, sans-serif]Para solucionar esse problema uma solução que encontrei é criar um npc que permita ao jogador modificar a natureza do pokemon capturado antes de que seja alterado o sistema de Spawn de naturezas diferentes.[/font]
[font=Arial, sans-serif]Mais uma mudança que viria que seria muito importante citar é a de que os powers para upar evs garantem que você passe 3 ivs no processo de formação dos ovos.[/font]
[font=Arial, sans-serif] [/font]
[font=Arial, sans-serif]Outro ponto que não cheguei a citar acima mas que é de extrema importância também para os jogadores que são especialistas em pvp, são as habilidades que os pokemons possuem. Até onde sei não temos todas as habilidades existentes sendo possíveis de serem obtidas na captura de pokemons funcionando no jogo. Isso também poderia ser resolvido com um npc que permitiria a alteração única da habilidade dos pokemons capturados antes da alteração desse sistema.[/font]

[font=Arial, sans-serif]Como disse antes todos nós jogadores queremos essas alterações mas para isso são necessários sacrifícios para que isso seja possível, e que não só cheguem atualizações mas que cheguem de maneira correta. Todo esse longo texto se resume em que devemos arrumar antes as coisas feitas de maneira incorreta para que depois possamos ter coisas novas no jogo, e além de arrumar precisamos mostrar nossa opnião e decidir o futuro do jogo, pois que o consome somos nós jogadores.[/font]

[font=Arial, sans-serif]Peço a todos que lerem esse longo texto que comentem o que acham sobre as opiniões e ideias expostas aqui para que nós jogadores tenhamos voz na hora da tomada de decisões dentro do jogo. Não adianta apenas fazer como vários jogadores que apenas entram no jogo e pedem se já temos atualizações, e se não tiver nenhuma eles apenas fecham o jogo.[/font]


[font=Arial, sans-serif]Vamos fazer a diferença aqui, ajudar a reerguer o jogo que tanto amamos e também assim motivar novas pessoas a jogar esse jogo incrível que apenas precisa de alguns reparos e também participação efetiva dos jogadores em fóruns para discussões. Somente assim os administradores do jogo saberão o que esperamos do jogo e qual o rumo certo para o sucesso novamente do nosso querido PWO!!!!!!!!   [/font][font=Arial, sans-serif] [/font]
 

alecio-123

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Well ... in my opinion there should follow the line of thought of the rato17, changes are necessary for the game to evolve. =)
 

alecio-123

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:) Well ... in my opinion there should follow the line of thought of the rato17, changes are necessary for the game to evolve. =)
 

Nyx~

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well i agree with changes as long as they think about the current shinies/olds in keeping their value cause else itll be a disaster.. and unfair but i think they will solve this in a fair possible way! Lets hope :3 
 

Aiacos.

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Very nice post, on the shinys, unfortunately here exists "old" but they can rather get a price table for them. If you do not have evolution you will not have any more players. We need mechanics, new challenges, new quest, new maps. About npc that changes nature is a great idea. Congratulations, rato17, nice initiative.
 

Sanguenozoi

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Muito bem rato17! Abordou um ponto que e muito crucial no jogo , shinys OLD , muitos players ainda reclamam que mudaram para new ivs , sao esses os players q vivem de coleçao e so pensam neles mesmos , esses tambem sao os que mais gastam dinheiro na Token Store para a possibilidade de shiny bem resumindo PWO do jeito que esta passa a impressao de um jogo de colecionadores, perdendo assim os players que gostam da batalha, estrategia , que e o meu caso . Vejo que o crescimento do jogo caiu , tivemos boas atualizacoes comeco do ano passado mas ficou por isso depois esqueceram . Isso nao deveria acontecer a tendencia de um jogo Beta e sempre estar em atualizacao , almeijando mais e mais players , e o que faria isso ser um jogo completo , que no caso seria : todas as 25 natures , abilitys e hidden abilitys em todos pokemons , breed (como o rato ja disse acima) , alem de todos os moves , mais TMs dos quais precisamos , e claro shinys terem ivs 1-31 como nos jogos da nintendo . Muitos games cresceram com o decair do PWO por ter mais mecanicas que aqui , porem PWO so precisa crescer e os superar , pois nao existe jogo totalmente completo que nao seja da nintendo , entao PWO tem tudo pra fazer isso , uma boa STAFF , bons players que sempre pedem e querem ver o jogo crescer , bem pensem nisso , todos queremos o pwo com server lotado outra vez !!!
Muito obrigado Rato17 ! Esperamos que valha a pena esse post.
 

DavidBowie

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you did good to spot lots of the problems we found with abilities and natures. this isnt exactly what we has in mind but it reminds me of the early ideas we made when we was starting. i wonder if players will keep moving these ideas a step forward like we did.

(i'm trying to type with correct grammar for once...)
 

rato17

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DavidBowie said:
you did good to spot lots of the problems we found with abilities and natures. this isnt exactly what we has in mind but it reminds me of the early ideas we made when we was starting. i wonder if players will keep moving these ideas a step forward like we did.

(i'm trying to type with correct grammar for once...)



[font=Tahoma, Verdana, Arial, sans-serif]Very well then we need to know what are the ideas of the current PWO staff so we can discuss it as well. After all the game is made for the players and so we also want to know what is going on and how it will be possible to solve the problems we have in relation to the points mentioned above.
Only so the PWO can be what it once was, pleasing players of all classes: battlers and collectors.[/font]
 

Math08

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Great post, I agree with everything you said about creating Natures and Abilities change NPCs
Would be very welcome and of great help for the players who like PVP like you said, would facilitate and would be very good not to have to be looking for pokemons with a specific nature or ability tirelessly and also with good IVs and also would oblige us To train a same pokemon again.

About the breed of old pokemons, really, would generate a big problem, because it would only need a pokemon of a specific gender, go at the breeding point and you will have a pokemon with excellent Ivs without having to make the minimum of effort to achieve It.

Well, I hope the game team supports your ideas, they would bring a good run for the game!
 

DavidBowie

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rato17 said:
DavidBowie said:
you did good to spot lots of the problems we found with abilities and natures. this isnt exactly what we has in mind but it reminds me of the early ideas we made when we was starting. i wonder if players will keep moving these ideas a step forward like we did.

(i'm trying to type with correct grammar for once...)



[font=Tahoma, Verdana, Arial, sans-serif]Very well then we need to know what are the ideas of the current PWO staff so we can discuss it as well. After all the game is made for the players and so we also want to know what is going on and how it will be possible to solve the problems we have in relation to the points mentioned above.
Only so the PWO can be what it once was, pleasing players of all classes: battlers and collectors.[/font]

we are pretty transparent usually. but telling full plans so early isnt great.
if we share right now, people will change their buying and trading based on a prototype system that could change at any time. it could create bad backlash, and nobody wants that. but that does not stop us from encouraging you to come up with your own things and discuss the pros/cons of your own ideas. like you we want to work with both PvP and economy needs without creating balance problems so i want to see if the community keeps polishing their own ideas. :)
 

GuiiHenrique

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Nice post rat17. Very cool your initiative, I wish the PWO had more players like you.

Well, come on ... In my opinion, the current moment of PWO is nothing more than the reflection of the past that this game has. Many players had the first contact with the games of the Pokémon franchise through the PWO, that is, they "learned" something through a particular mechanic, a mechanic that does not present nor half of the official games. However, the fact is that most of these players have not had or have the interest or the curiosity to seek out the reality of the true competitive world that is Pokémon (an example of this was the doubts arising in the additions of hidden power and Evs), So this is the first big problem.
Explaining better: For many PWO players, advancing to the game would be the addition of a "visible" upgrade (new regions or Pokémon), thus raising a question: What is the logic of adding something in this proportion if not even what we have ready ???​

What I mean...
Today PWO is a collectors' game, it also has many players thinking only of their goals, aiming only at what is best for you, which will yield you more profit (this implies that most of the time the problem is some Players), this individualism is certainly not good for the game as a whole.​
  • Old ivs - This term comes up against what I just said about income and profit from what I said earlier in relation to the current PWO moment. In my opinion, it is one of the great barriers that prevent the updating of the original mechanics, being linked directly to the breeding as it is said in the post for example. Not allowing old ivs in breeding will directly influence the profit generation of some players, consequently, complaints and more complaints, anyway ... we would be walking in a circle.
  • Ability / Nature - There are many possibilities to do here. Adding Ability Capsule in Battle Tower for example would solve part of the problem, leaving only Hidden Ability as a case to think.
That's just a few issues that make PWO far from what's found in official games. I do not want to extend too much, leaving for an upcoming opportunity.​

Anyway, from what I have seen in recent months, the big problem behind the PWO is the lack of patience and flexibility of many players. The resolution of problems with mechanics always runs counter to the individuality of some, which often are not justified by a plausible argument, making visible the concern with itself, leaving the game more and more stopped in time.

PS: All my comment is made based on what I have observed in recent months.​

Shutting down...
For knowing you Ingame,I know your concern about the downfall of players in the game.  put his opinion with suggestions for improvements, as I said at the outset, PWO needs more players like you...​
 

Kingstone

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Very good initiative, all management needs to find a better way to solve these '' problems '', and I think a better way can really be with the help of their players. I believe that soon we will have new regions and mechanics, we can not continue in this vicious circle, finally we will see what we can do about it, after all we all want the best for the game, good luck to everyone involved.
Precisamos de jogadores como você rato, muito bom, abcs
 

Tsubaru

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Adding Nature/abillity capsules to the battle tower is probably the best idea i ever heard. 

There is no easy way to handle the old iv problems (32 IV and 28+ IV shinies).
Players will complaint and moan no matter what.

Just reroll all old pkm ivs right before u introduce a new region. I will cry myself but i have a new region to farm better pokemon so i will get over it.

Its not possible to force players to sell their old pokemon to an NPC, bc alot of players would simply not sell them.


Rerolling 28+ shiny IVs and the 32 bug ivs should have been a thing when the new 20+ shiny IVs were implented, but sadly it wasnt...


[font=Tahoma, Geneva, sans-serif]Sometimes the right path is not the easiest one.[/font]
 

Nyx~

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lol.... reroll old ivs dumbest idea ive ever heard sorry... this is completely unacceptable for many players if so then rip pokemon... i wont play anymore then >_< XD all that searching/hunting and collecting PD etc would be wasted.. which means we basically did all these hard work for nothing.

Best idea is indeed something to be able to change it's nature/abillity...
 

Tsubaru

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We are here to discuss and not to call other ideas stupid, so keep it civil we are not in middle school here =)


ppl said that they quit the game if token store shinies and wild shinies get lower IVs but they didnt,
only a few left and alot came back later. 
The majoraty of players left for another reason....

This game is still in beta and i have seen games during that phase that put their players back to start after every major update.
I would cry over my changed epic pokemon but i will get used to it, since it would be for the best.

I know that the staff wont do that they said that a long time ago.
 

rato17

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alecio-123 said:
Well ... in my opinion there should follow the line of thought of the rato17, changes are necessary for the game to evolve. =)

Alecio mine friend, thank you for like mine idea and give you feedback in relation to mine proposals.


Nyx~ said:
well i agree with changes as long as they think about the current shinies/olds in keeping their value cause else itll be a disaster.. and unfair but i think they will solve this in a fair possible way! Lets hope :3 

thank you for the coment Nyx, its important to all the players give the feedback like u give.


Tsubaru said:
We are here to discuss and not to call other ideas stupid, so keep it civil we are not in middle school here =)


ppl said that they quit the game if token store shinies and wild shinies get lower IVs but they didnt,
only a few left and alot came back later. 
The majoraty of players left for another reason....

This game is still in beta and i have seen games during that phase that put their players back to start after every major update.
I would cry over my changed epic pokemon but i will get used to it, since it would be for the best.

I know that the staff wont do that they said that a long time ago.

[size=small]Tsubaru, is a possible idea as well But for me it would be easier to make old ivs pokemons unable to participate in the breed system. So the collectors of these pokemons would still have them with the ivs they like to have, only with the disadvantage of not being able to use them in that system. but over all, we need opinions, we need ideas and we need participation of all the players, ty for your post man.[/size]
 

rato17

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GuiiHenrique said:
Nice post rat17. Very cool your initiative, I wish the PWO had more players like you.

Well, come on ... In my opinion, the current moment of PWO is nothing more than the reflection of the past that this game has. Many players had the first contact with the games of the Pokémon franchise through the PWO, that is, they "learned" something through a particular mechanic, a mechanic that does not present nor half of the official games. However, the fact is that most of these players have not had or have the interest or the curiosity to seek out the reality of the true competitive world that is Pokémon (an example of this was the doubts arising in the additions of hidden power and Evs), So this is the first big problem.
Explaining better: For many PWO players, advancing to the game would be the addition of a "visible" upgrade (new regions or Pokémon), thus raising a question: What is the logic of adding something in this proportion if not even what we have ready ???​

What I mean...
Today PWO is a collectors' game, it also has many players thinking only of their goals, aiming only at what is best for you, which will yield you more profit (this implies that most of the time the problem is some Players), this individualism is certainly not good for the game as a whole.​
  • Old ivs - This term comes up against what I just said about income and profit from what I said earlier in relation to the current PWO moment. In my opinion, it is one of the great barriers that prevent the updating of the original mechanics, being linked directly to the breeding as it is said in the post for example. Not allowing old ivs in breeding will directly influence the profit generation of some players, consequently, complaints and more complaints, anyway ... we would be walking in a circle.
  • Ability / Nature - There are many possibilities to do here. Adding Ability Capsule in Battle Tower for example would solve part of the problem, leaving only Hidden Ability as a case to think.
That's just a few issues that make PWO far from what's found in official games. I do not want to extend too much, leaving for an upcoming opportunity.​

Anyway, from what I have seen in recent months, the big problem behind the PWO is the lack of patience and flexibility of many players. The resolution of problems with mechanics always runs counter to the individuality of some, which often are not justified by a plausible argument, making visible the concern with itself, leaving the game more and more stopped in time.

PS: All my comment is made based on what I have observed in recent months.​

Shutting down...
For knowing you Ingame,I know your concern about the downfall of players in the game.  put his opinion with suggestions for improvements, as I said at the outset, PWO needs more players like you...​

[font=arial, sans-serif][font=Tahoma, Verdana, Arial, sans-serif]GuiiHenrique great ideas too. I especially liked the part about the battle tower, so that in addition to solving a problem we could increase one more function to an update as important as the battle tower is.
So we can make the changes, perfect ideas and put them into practice in the future, thanks for your contribution. Wise words are always welcome even more coming from a great player like you, thanks again.[/font]

[/font]



Sanguenozoi said:
Muito bem rato17! Abordou um ponto que e muito crucial no jogo , shinys OLD , muitos players ainda reclamam que mudaram para new ivs , sao esses os players q vivem de coleçao e so pensam neles mesmos , esses tambem sao os que mais gastam dinheiro na Token Store para a possibilidade de shiny  bem resumindo PWO do jeito que esta passa a impressao de um jogo de colecionadores, perdendo assim os players que gostam da batalha, estrategia , que e o meu caso . Vejo que o crescimento do jogo caiu , tivemos boas atualizacoes comeco do ano passado mas ficou por isso  depois esqueceram . Isso nao deveria acontecer a tendencia de um jogo Beta e sempre estar em atualizacao , almeijando mais e mais players , e o que faria isso ser um jogo completo , que no caso  seria : todas as 25 natures , abilitys e hidden abilitys em todos pokemons , breed (como o rato ja disse acima) , alem de todos os moves , mais TMs dos quais precisamos , e claro shinys terem ivs 1-31 como nos jogos da nintendo . Muitos games cresceram com o decair do PWO por ter mais mecanicas que aqui , porem PWO so precisa crescer e os superar , pois nao existe jogo totalmente completo que nao seja da nintendo , entao PWO tem tudo pra fazer isso , uma boa STAFF , bons players que sempre pedem e querem ver o jogo crescer , bem pensem nisso , todos queremos o pwo com server lotado outra vez !!!                                              
Muito obrigado Rato17 ! Esperamos que valha a pena esse post.

pokemito sabias palavras mano, muito importante ver que tem jogadores no jogo que não pensam só em si e querem um bem maior para o jogo mesmo, valeu pelas palavras ai, sua contribuição sempre foi e sempre será muito bem vinda.


Aiacos. said:
Very nice post, on the shinys, unfortunately here exists "old" but they can rather get a price table for them. If you do not have evolution you will not have any more players. We need mechanics, new challenges, new quest, new maps. About npc that changes nature is a great idea. Congratulations, rato17, nice initiative.

aiacos thanks for the contribution, ideas are really in the majority for the battlers like you. thank you again for to agree with the ideas XD.
 

rato17

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DavidBowie said:
rato17 said:
DavidBowie said:
you did good to spot lots of the problems we found with abilities and natures. this isnt exactly what we has in mind but it reminds me of the early ideas we made when we was starting. i wonder if players will keep moving these ideas a step forward like we did.

(i'm trying to type with correct grammar for once...)



[font=Tahoma, Verdana, Arial, sans-serif]Very well then we need to know what are the ideas of the current PWO staff so we can discuss it as well. After all the game is made for the players and so we also want to know what is going on and how it will be possible to solve the problems we have in relation to the points mentioned above.
Only so the PWO can be what it once was, pleasing players of all classes: battlers and collectors.[/font]

we are pretty transparent usually. but telling full plans so early isnt great.
if we share right now, people will change their buying and trading based on a prototype system that could change at any time. it could create bad backlash, and nobody wants that.  but that does not stop us from encouraging you to come up with your own things and discuss the pros/cons of your own ideas. like you we want to work with both PvP and economy needs without creating balance problems so i want to see if the community keeps polishing their own ideas. :)

[font=Tahoma, Verdana, Arial, sans-serif]So I understood then the administration of the game has ideas also in mind, but are not yet sure if they will continue only as prototypes or if they will be carried forward.
I respect your opinion, but I have only a small note to make and also a small request if possible.
Let's observe: in the case of economy in our game, we can see the months that it goes from bad to worse. Myself as a player does not spend my money fearing that pokemons I buy are not valuable or useful in future times. I think the insecurity and also the lack of choice of new pokemons are the main problems of the current economy. With the revelation of a correct plan of improvements of update I believe that would have the opposite effect, instead of the market undergoing a de-balance it would be renewed and like something would surely be left of side ALL the players would have losses. I do not believe that it is something so Serious injury that could only radically damage some players.[/font]

[font=Tahoma, Verdana, Arial, sans-serif][size=medium][font=Tahoma, Verdana, Arial, sans-serif]Said that I would like to order now. I would like to know the opinion of the other administrators of the game too, maybe with this discussion we can not reach consensus ourselves and thus make the improvements be applied faster because that is what we all players expect.
And if still it is not possible to demonstrate to the players the changes that need to be made, that at least keep us updated when they reach a final consensus on the solution on the problems mentioned above by me and also several others intelligently placed by other players.
If possible give us a date to at least choose the final solution that the administration choose for the future, the players still have a little patience to wait, but I guarantee that by the conversations that I see every day I play that it is not anymore very large.
In the end we would like as players that we are that these requests are met so that we can have faith and hope that the scene of the beautiful and prosperous game that PWO has been able to be reached again.
Thank you and have a good night.[/font]
[/font][/size]
 

Nyx~

New Member
Joined
Sep 17, 2016
Messages
42
Points
6
lel, im not being civil just saying it's a stupid idea ^.^ nothing personal! <3 ofc you can suggest whatever you want but i just find it unbalancing. have a great day !  :rolleyes:


Tsubaru said:
We are here to discuss and not to call other ideas stupid, so keep it civil we are not in middle school here =)


ppl said that they quit the game if token store shinies and wild shinies get lower IVs but they didnt,
only a few left and alot came back later. 
The majoraty of players left for another reason....

This game is still in beta and i have seen games during that phase that put their players back to start after every major update.
I would cry over my changed epic pokemon but i will get used to it, since it would be for the best.

I know that the staff wont do that they said that a long time ago.
 

Marcos-san

New Member
Joined
Feb 21, 2016
Messages
19
Points
3
Muito boa a iniciativa, rato17; mesmo eu sendo um novato em questões como falar sobre nature e ability, também acho que ter shiny's Old IVs (e somente os Old IVs) atrapalham a vida para alguns players que tentam honestamente arrumar um jeito de ser grande no PWO e acabam sendo bloqueados na esperança de ser do mesmo nível que os players mais velhos daqui. Eu serei mais radical: eu acho que esses shiny's Old IVs nunca deveriam ter sido criados, porque quando se trata de battles, isso sim atrapalha muito pra quem enfrenta um player que usa esses tais shiny's. Qual o motivo de eu dizer isso? Porque esses shiny's tem força demais em stats, desnecessária. Eu preferia que os shiny's Old IVs fossem extintos definitivamente, ao invés de serem consertados, pois é um erro cometido feito por quem não entende verdadeiramente de jogos oficiais de Pokémon. Mais uma vez volto a ressaltar que, com as ideias do rato17, o PWO será mais uma vez um jogo com muitos players comparado a outros jogos.

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Very good initiative, rato17, even though I'm a newcomer to issues such as talking about nature and ability, I also think having shiny's Old IVs (and only the Old IVs) upset some players who honestly try to figure out a way to be big In PWO and end up being blocked in the hope of being of the same level as the older players here. I'll be more radical: I think these shiny's Old IVs should never have been created, because when it comes to battles, this is very difficult for anyone facing a player who uses these shiny's. Why do I say that? Because these shiny's have too much force on stats, unnecessary. I would rather have the shiny Old IVs permanently extinguished, rather than being repaired, as it is a mistake made by those who do not really understand Pokemon games. Once again I stress that: with the ideas of the rato17, the PWO will once again be a multiplayer game compared to other games.
 
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