BlackBloodz
New Member
- Joined
- Sep 22, 2012
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" Rattata is now purple." .. My dream finally came true!
Thanks for the wonderful job.
Thanks for the wonderful job.
julio2503 said:The abilities that are now in game are recorded in Shane's log. You can find which ability your pokémon has on your pokédex.Buggot said:Hey Shane,
I saw that some abilities are now in game. Are they fully implemented? If so, where can I find what ability my pokemon has?
Merse said:There is no new client....
HitmonFonty said:Merse said:There is no new client....
Due to the updates Shane has made we are now able to change things we could not do so before. I'm not sure about multiple status effects, or if that is even a client update , or if a pokemon should be able to be paralysed when it is frozen or not. But until it is looked into, we won't know if it's possible or not.
HOF69 said:HitmonFonty said:Merse said:There is no new client....
Due to the updates Shane has made we are now able to change things we could not do so before. I'm not sure about multiple status effects, or if that is even a client update , or if a pokemon should be able to be paralysed when it is frozen or not. But until it is looked into, we won't know if it's possible or not.
Actually, the problem regarding status ailments is a bit different than described. Right now it is possible for one status ailment to overwrite the effects of another. For example, if a burned Pokemon is hit by Thunder Wave, the paralysis effect will overwrite burn. This isn't possible in the handhelds. Freeze, paralysis, burn, sleep, poison and bad poison are known as major status ailments and are incapable of overwriting one another. However, in PWO minor status ailments such as confusion and leech seed can also overwrite burn, sleep, etc. In the handhelds, a Pokemon can be confused and burned at the same time. In other words, major and minor status ailments can be stacked on one another.
Switching no more bugs the game, its been perfected by Shane..!!!xPecT said:Basically here if you use Toxic to poison a target and then use Thunder Wave , poison will disappear and target will get paralyzed instead. That sucks. Totally breaks out PvP. That and not being able to switch pokemons because it "bugs" the game. Those 2 things totally take out the joy of playing pokemon battles. And i bet that everyone who knows about this feels this way too. Sucks :/
kaiser6tn said:If there were hazards and phazing I'm pretty sure switching would be tolerated by players (I know I would for example), otherwise no as I think it would cause battles to drag unnecessarily (imo it's a bit pointless to accept switching while lacking ways of using strategies that can take advantage of that). However given the current state of things, I wouldn't count on any of these to be added anytime soon... or at all for that matter