Prof.Rygar
Youngster
- Joined
- Jan 2, 2014
- Messages
- 497
- Points
- 63
It would be nice if NPCs were worth something. Make their pokemon levels based on the team the player is carrying like you do for Mewtwo and Sudowoodo. If I have level 100 pokemon, then at least make theirs level 80 to put up a fight. Though, I don't really want to see level 80 Metapods, especially since I don't even want to see these level 15+ metapods/ Kakunas. No reason they cannot be evolved.
Also, this would come with a boost to the amount of money they would give. Then players would at least maybe want to log on every 2 weeks just so they can farm the NPCs, like a "Daily Log On Rewards" thing but with a bit more work involved.
I don't think this would prove to be too big of a problem since it is extremely limited farming. It is like a quest where players go find NPCs to faint. Hopefully this could provide enough boost in money to get players to stay a little longer. An extra 2 mil per month from this would provide enough boost to keep my interest.
Make a nice large map that is like a maze and have tons of NPCs in there hiding for us to hunt down and kill. That'd be interesting.
Also, this would come with a boost to the amount of money they would give. Then players would at least maybe want to log on every 2 weeks just so they can farm the NPCs, like a "Daily Log On Rewards" thing but with a bit more work involved.
I don't think this would prove to be too big of a problem since it is extremely limited farming. It is like a quest where players go find NPCs to faint. Hopefully this could provide enough boost in money to get players to stay a little longer. An extra 2 mil per month from this would provide enough boost to keep my interest.
Make a nice large map that is like a maze and have tons of NPCs in there hiding for us to hunt down and kill. That'd be interesting.