Nikola said:
Not quite sure why you think I want to harm PWO. I would be doing favor to both staff and players. Most of the PWO staff probably understands the reasoning. As for the PRO, again...not quite sure what is the code you are talking about. If you are talking about PWO code after Shane left then that code is due to become non existant in our game. New code will be taking place. There are 3 server for PRO, one of them being under Russian SPETSNAZ authority becuase they have awesome connection as you can see from the server IP, one with Shane and other one with me...and codes are being exchanged as we code. I personally went several time through it. PRO code core is a lot different then PWO one is. Hence the features and performance. To make things clear, I won't be sharing server code PWO is using now. This is just the client code I was talking about.
Again I am not quite sure why would that mean bad thing for PWO. And above all do you see any threat here made by me? Because I don't. Saying I don't care is exaggeration. Staff should know I care, especially the players. There have been like 20 devs thrown away due to applying issue. PWO staff wanted and needed a dev badly but not being able to provide the rank due to dev applying system going through you. As a staff I was rather sick of seeing my fellow staff members losing nerves and being treated as if they were social case. Some of them may be brainwashed however. I know very well how system is working. All the hate you see directed to PWO staff could be avoided if the policy was different. Most of the hate are coming due to lack of updates and development and we all know who is to blame there. I came here to post in peace wanting to help to everyone and not a single threat has been made yet it was said I am treating to PWO. Nonsense and insult.
If you blame me for the bad dev situation, please get at least your facts right.
- Dev application don't go through me since many years. Eg. Hardcoreh has not been hired by me nor had I been asked. This goes to all applications in the last years, except Shane of course. (and that's ok!)
- The reason we coudn't get the client updated was because Shane didn't share the sourcecode. We had no way to do updates. We have now access and are using these chances. Some updates on this are just about on it's way.
And here is why releasing the PWO Client source doesn't do any good for simple reasons:
There are no positive updates you can make to the client other than cosmetic updates. You could change the UI or you could add other visuals.
You can't add any sigificant features or bug fixes without touching the server. Almost all game logic is based on the server, including battles, items, npcs, and pretty much everything else that has multiplayer interaction. Almost all updates Shane recently did that haven't been cosmetic required a server update, just you know. So having the next Shane rising up by releasing the source can't happen.
Other than that, there are tons of negativ things people can and will do with the source. The source gives away the exact network structure and the perfect sandbox to test all possible exploits.
You know as well as me that Shane did build a bot for PWO very fast and easily with his code. Cause basicly the client is already a bot when you add or remove some functions.
And if you belive that just changing some lines of my server code in PRO - by adding a new packet system (btw. the new packet system is probably also mine), fixing some bugs and adding a few features - makes the server significant different, then you're wrong.
I bet my *** I whoudn't even need a day to change the old client source to login perfectly to PRO (without new features working of course), to get at least some bots going.
Speaking of Shane:
Shane still is my friend and we settled all conflicts. Whereever possible, I help him with his stuff and he helps me when I need him. There is no competition or rivalry between us. That's why he allows us to use his source and I allow him to use mine.
I wished the community would see it the same way.
The only reason I had to refuse joining PRO was because of time and the fact that I'm working on almost a same project. Other than that, I always enjoy working with Shane. He is awesome and hopefully we can do something together again in the furture.