ABSTRACT:
The economy is distracting the players from engaging in battles with one another in Player Vs Player, (PVP), using the Pokemon they have acquired in the game of world of "Pokemon World Online" through Trading or Encountering. By limiting chances of encountering an effective Pokemon in the wild it is limiting the casual players ability to effectively take part in PVP. By limiting the casual players ability to effectively take part in PVP you are limiting the interest of people to PVP. Without the thrill of being able to effectively participate in PVP battles Casual players will lose interest in buying Pokemon from the economy which will cause the player to lose interest in PWO all together. Increasing the Shiny encounter chance of Pokemon in the wild periodically will increase the Participation by all types of players in the game which will increase the desire to play PWO.
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PWO ESSAY
By ~Spotheals~
06/17/2015
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When the in-game characters walk through a specific type of terrain they have the chance of Encountering a Pokemon. Shiny Pokemon have very good stats overall and are desired by all players. The chance of encountering a shiny Pokemon and and finding one that is horribly rare are so incredibly insignificant its hardly worth the trouble of searching for them.
Pokemon can also be obtained by trading other players for other Pokemon, items, or currency of Pokedollars and tokens, where tokens are obtained through donations or trade. However, trading requires the person who wants to obtain something of value to have a thing of value themselves and without the ability of encountering a shiny or horribly rare Pokemon in the wild will cause the casual player to have no ability to obtain Pokemon of value which ultimately reduces the chances a casual player will continue to play PWO.
Another method to obtain Pokemon is through donating to the server directly which awards Tokens which can be used to purchase Pokemon from the website directly providing an automated deposit of a randomly generated Pokemon into the players inventory. This method of acquiring Pokemon requires the player to have money in order to acquire valuable Pokemon causing the server to be a "play to win" server, which is a server that requires you to pay money to be able to play effectively, which also limits the casual players playing rate and the potential of having them tell their friends about PWO, limiting the over potential population growth of the server.
The Pokemon encounters are the best method for players obtain their Pokemon with the potential of finding an incredibly rare Pokemon and shiny Pokemon. The shiny and incredibly rare Pokemon are the hardest Pokemon to find, taking literally days without encountering a single desired Pokemon. The encountering of a wild Pokemon should be the most practical way to obtain shiny and horribly rare Pokemon. Searching for Pokemon and gaining a reward from a few days of searching makes the catch much more satisfactory. When searching for days with no reward the player will become fatigued in their interest of acquiring Pokemon causing PWO to lose their audience and contributors and ultimately reducing the growth and retention of its servers population.
Pokemon world online Stand a much greater chance of survival and revitalization of the servers population by increasing the chances of encountering the Horribly rare and Shiny Pokemon. The increase in finding a shiny and horribly rare Pokemon will shift the economies power back into the hands of the casual players removing the power of the Economic titans which are ruling the economy stifling the growth of the casual player. By increasing the casual player's ability to join the Economy we will increase the casual players desire to remain a player of Pokemon world online and the potential of the player bringing friends to partake in their wealth.
The economy is distracting the players from engaging in battles with one another in Player Vs Player, (PVP), using the Pokemon they have acquired in the game of world of "Pokemon World Online" through Trading or Encountering. By limiting chances of encountering an effective Pokemon in the wild it is limiting the casual players ability to effectively take part in PVP. By limiting the casual players ability to effectively take part in PVP you are limiting the interest of people to PVP. Without the thrill of being able to effectively participate in PVP battles Casual players will lose interest in buying Pokemon from the economy which will cause the player to lose interest in PWO all together. Increasing the Shiny encounter chance of Pokemon in the wild periodically will increase the Participation by all types of players in the game which will increase the desire to play PWO.
===============
PWO ESSAY
By ~Spotheals~
06/17/2015
===============
When the in-game characters walk through a specific type of terrain they have the chance of Encountering a Pokemon. Shiny Pokemon have very good stats overall and are desired by all players. The chance of encountering a shiny Pokemon and and finding one that is horribly rare are so incredibly insignificant its hardly worth the trouble of searching for them.
Pokemon can also be obtained by trading other players for other Pokemon, items, or currency of Pokedollars and tokens, where tokens are obtained through donations or trade. However, trading requires the person who wants to obtain something of value to have a thing of value themselves and without the ability of encountering a shiny or horribly rare Pokemon in the wild will cause the casual player to have no ability to obtain Pokemon of value which ultimately reduces the chances a casual player will continue to play PWO.
Another method to obtain Pokemon is through donating to the server directly which awards Tokens which can be used to purchase Pokemon from the website directly providing an automated deposit of a randomly generated Pokemon into the players inventory. This method of acquiring Pokemon requires the player to have money in order to acquire valuable Pokemon causing the server to be a "play to win" server, which is a server that requires you to pay money to be able to play effectively, which also limits the casual players playing rate and the potential of having them tell their friends about PWO, limiting the over potential population growth of the server.
The Pokemon encounters are the best method for players obtain their Pokemon with the potential of finding an incredibly rare Pokemon and shiny Pokemon. The shiny and incredibly rare Pokemon are the hardest Pokemon to find, taking literally days without encountering a single desired Pokemon. The encountering of a wild Pokemon should be the most practical way to obtain shiny and horribly rare Pokemon. Searching for Pokemon and gaining a reward from a few days of searching makes the catch much more satisfactory. When searching for days with no reward the player will become fatigued in their interest of acquiring Pokemon causing PWO to lose their audience and contributors and ultimately reducing the growth and retention of its servers population.
Pokemon world online Stand a much greater chance of survival and revitalization of the servers population by increasing the chances of encountering the Horribly rare and Shiny Pokemon. The increase in finding a shiny and horribly rare Pokemon will shift the economies power back into the hands of the casual players removing the power of the Economic titans which are ruling the economy stifling the growth of the casual player. By increasing the casual player's ability to join the Economy we will increase the casual players desire to remain a player of Pokemon world online and the potential of the player bringing friends to partake in their wealth.