Isguros
Youngster
- Joined
- May 9, 2013
- Messages
- 831
- Points
- 93
As the wisest, most level-headed, most sensible, most rational, most modest, and most humble person this game has ever known, it would be a shame if I didn't weigh in on this very important issue concerning the future of one of the most beloved aspects of this community, one I rarely participate in myself: PvP tournaments.
A key part in PvP is that it involves other players/people, and that means there's communication required; communication between participants, but also communication from organizers to participants.
I'm not going to lie (saying that here now doesn't mean I was lying prior), but I felt that the information and instructions provided in the announcement post were rather... concise(?). Sorry @Sushikraver :S. I was anticipating at least a few misunderstandings and issues, and even though those have occurred; even I [insert Em-Dash] with my infinite knowledge [insert Em-Dash] didn't think it were these specific issues that reared their heads.
I think @nino-anass911 did an excellent job pointing out the bottleneck in this tournament system that relies so heavily on participants' willingness and assertiveness; but I can't really find myself in the solutions they provided.
Their (main) solution was to shift all communications from the forums to the in-game client - providing personalized system messages, creating a channel with (what I assume you meant) permanent announcement messages, as well as implementing (automated) match rooms.
Technical difficulties aside, I'm of the opinion that this will only be beneficial to a few players, but detrimental to the vast majority, especially in a tournament without a lot of preparation involved like this one. Instead of checking-in on the forums, which can be done from pretty much any place at any time through a web-browser, you'd now have to use the PWO client on a Windows computer - which might prove difficult to some - to stay informed.
So does that mean there's nothing that can be done? Of course not!
Like @Jobey so eloquently mentioned (without a single hint of annoyance, borderline anger, and sarcasm), There are already a couple under-utilized methods in place to deal with these roadblocks; like the in-game /battle channel, forum conversations, settings for email notifications, a Discord server with a dedicated #Battle channel.
At the end of the day, we can't do away with communication in tournaments like this. It will always involve participants to take initiative and stay on their toes, but we can make it a whole lot easier, and avoid unnecessary issues by making them aware of the tools they have at their disposal.
A key part in PvP is that it involves other players/people, and that means there's communication required; communication between participants, but also communication from organizers to participants.
I'm not going to lie (saying that here now doesn't mean I was lying prior), but I felt that the information and instructions provided in the announcement post were rather... concise(?). Sorry @Sushikraver :S. I was anticipating at least a few misunderstandings and issues, and even though those have occurred; even I [insert Em-Dash] with my infinite knowledge [insert Em-Dash] didn't think it were these specific issues that reared their heads.
I think @nino-anass911 did an excellent job pointing out the bottleneck in this tournament system that relies so heavily on participants' willingness and assertiveness; but I can't really find myself in the solutions they provided.
Their (main) solution was to shift all communications from the forums to the in-game client - providing personalized system messages, creating a channel with (what I assume you meant) permanent announcement messages, as well as implementing (automated) match rooms.
Technical difficulties aside, I'm of the opinion that this will only be beneficial to a few players, but detrimental to the vast majority, especially in a tournament without a lot of preparation involved like this one. Instead of checking-in on the forums, which can be done from pretty much any place at any time through a web-browser, you'd now have to use the PWO client on a Windows computer - which might prove difficult to some - to stay informed.
So does that mean there's nothing that can be done? Of course not!
Like @Jobey so eloquently mentioned (without a single hint of annoyance, borderline anger, and sarcasm), There are already a couple under-utilized methods in place to deal with these roadblocks; like the in-game /battle channel, forum conversations, settings for email notifications, a Discord server with a dedicated #Battle channel.
At the end of the day, we can't do away with communication in tournaments like this. It will always involve participants to take initiative and stay on their toes, but we can make it a whole lot easier, and avoid unnecessary issues by making them aware of the tools they have at their disposal.

